| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| 20251007_gfvr_dev_multip.zip | 2025-10-07 | 726.2 MB | |
| 20251007_gfvr_dev_oculus.zip | 2025-10-07 | 782.2 MB | |
| 20251007_gfvr_dev_pc.zip | 2025-10-07 | 620.2 MB | |
| 20251007_gfvr_dev_steamvr.zip | 2025-10-07 | 726.1 MB | |
| 20251007_gfvr_dev_webreplay.zip | 2025-10-07 | 447.1 MB | |
| 20251007_gfvr_dev_webplay.zip | 2025-10-07 | 377.1 MB | |
| README.md | 2025-10-07 | 1.4 kB | |
| 20241022_gfvr_dev_quest.zip | 2024-10-22 | 792.7 MB | |
| Totals: 8 Items | 4.5 GB | 7 | |
galaxyvr
Galaxy Forces VR
- Steam: Using unity 2021.3.45f2
- Multiplayer: Using unity 2021.3.45f2
- Meta PC: Using unity 2021.3.45f2
- Meta Quest: Using unity 2021.3.8f1
- WebReplay: Using unity 2021.3.45f2
- WebPlay: Using unity 2021.3.45f2
- PC: Using unity 2021.3.45f2 (NoVR, build on Win, macOS, Linux)
Version differences
- Steam: URP, Postprocessing, Use UnityEngine.XR.InputDevice, Single pass Instanced rendering, D3D11, OpenXR
- Multiplayer: URP, Postprocessing, Use UnityEngine.XR.InputDevice, Single pass Instanced rendering, D3D11, OpenXR
- Meta PC: URP, Postprocessing, Use UnityEngine.XR.InputDevice, Single pass Instanced rendering, D3D11, Oculus
- Meta Quest: SRP, No postprocessing, Explosion has no Shockwave, Use UnityEngine.XR.InputDevice, Multiview rendering, OpenGLES3
- WebReplay: URP, Postprocessing, WebGL2
- WebPlay: URP, Postprocessing, WebGL2
- PC: URP, Postprocessing, D3D11, NoVR
TODO
-
Multiplayer has only a gui, and the beginnings of a loby, but game is not at all begun on.
-
Quest: Instead of glow with postprocessing, do it with a colored stretched transparent billboard. Tested but no good.
-
Planets are rendered differently on Quest then the rest/URP projects. Update to the same tree later.
Dev screenshot
