G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs.
Active G3D development has moved to http://g3d.cs.williams.edu. The sourceforge site is no longer maintained.
- Supports 3DS, OBJ, MP4, PNG, JPG, MD3 and tons of other formats
- Includes a native OpenGL skinnable GUI
- Real-time hardware rendering and ray tracing
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