The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.
Categories
3D RenderingLicense
GNU General Public License version 2.0 (GPLv2)Follow Frustum Culling Demo
Other Useful Business Software
$300 in Free Credit Towards Top Cloud Services
Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Frustum Culling Demo!