ttfautohint 0.8
---------------
by Werner Lemberg <wl@gnu.org>
This project provides a library which takes a TrueType font as the input,
remove its bytecode instructions (if any), and return a new font where all
glyphs are bytecode hinted using the information given by FreeType's
autohinting module. The idea is to provide the excellent quality of the
autohinter on platforms which don't use FreeType.
The library has a single API function, `TTF_autohint'; see
`lib/ttfautohint.h' for a detailed description. Note that the library
itself won't get installed currently.
A command-line interface to the library is the `ttfautohint' program; after
compilation and installation, say
ttfautohint --help
for usage information, or say
man ttfautohint
to read its manual page.
A GUI to the library is `ttfautohintGUI'; it uses the Qt4 framework. The
compilation of this application can be disabled with the `--without-qt'
configuration option.
-----------------------------------------------------------------------------
New in 0.8:
* Implement option `-x' to increase the x height of the font for small PPEM
values by rounding up far more often then rounding down.
* Add option `-G N' to switch off hinting completely above value N.
* ttfautohint now appends version information and the used parameters to the
`Version' field(s) in the `name' table. This can be suppressed with
option `-n'.
New in 0.7:
* A GUI has been added, using the Qt framework. The binary is called
`ttfautohintGUI'.
New in 0.6.1:
* The improved handling of composite glyphs in 0.6 was buggy under certain
circumstances, making ttfautohint crash and FontValidator complain.
* Dropout handling has been activated.
New in 0.6:
* Improved handling of composite glyphs.
* Implement option `-p' to pre-hint glyphs with original hints before
conversion takes place.
* Don't add a DSIG table if there is none in the input font.
* Human-readable error messages instead of hexadecimal error codes.
* Better tests (both at runtime and compile time) to reject too old FreeType
versions.
New in 0.5:
* Rendering on iOS is now expected to give good results.
* No bad rendering at very large PPEM values.
New in 0.4:
* The bytecode has been changed to `create' twilight points. This should
avoid rendering artifacts on some platforms.
New in 0.3:
* Fix font generation; sometimes the `glyf' table was one byte too short,
making the font invalid.
New in 0.2:
* Fix bytecode bugs which prevented correct rendering on some platforms.
New in 0.1:
* First release.
EOF