FreeSOLID is a library for collision detection of three-dimensional objects
undergoing rigid motion and deformation. FreeSOLID is designed to be used in
interactive 3D graphics applications.
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Very good work. We've been recently porting Speed Dreams to FreeSOLID 2.1 for the collision detection code in our physics engines (previously using a bundled version of SOLID 2.0) ... and it was no more than a single snap ! Thanks again.