Looking for the latest version? Download FreeMarsInstaller.rar (14.6 MB)
Name Modified Size Downloads / Week Status
Totals: 2 Items   14.6 MB 25
FreeMarsInstaller.rar 2016-02-27 14.6 MB 2525 weekly downloads
README.txt 2016-02-27 3.5 kB 0
Version (February 27, 2016) ----- * Diplomacy dialog updated. - Offer alliance, offer peace and declare war added. - Offer gift option added. - Exchange maps option added. - No negotiation allowed with the Expeditionary force. * Diplomatic relations start turn added, related information dialog added. * Diplomatic relations normalization per turn added. * 1 militia are added to startup units. * AI player properties added. Player save data bug fixed. * End turn button dimensions updated. * Image manager updated. * Expeditionary force info dialog resized. * Expeditionary force update dialog resized. * Map editor fixed. * Tiny and giant Mars maps added. * Terrain and vegetation types in pre-made Mars maps are standardized. - Plains 25% - Wasteland 20% - Swamp 15% - Desert 10% - Hills 10% - Tundra 5% - Crater 5% - Ice 5% - Mountains 4% - Chasm & Misty mountains 1% * Vegetation types in pre-made Mars maps are standardized. Total vegetation is set to 35%. - Mutated cactus forest 15% - Giant mushrooms 13% - Martian scrub forest 3% - Martian taiga 4% * Logging added. Version (June 27, 2015) ----- * Energy is added to resources that are required for colony growth. * New colonies get a free solar panel. * In colony dialog vital resources are displayed in different colors. - Green, if colony is producing more than it is consuming. - Yellow, if colony is producing less than it is consuming. - Red, if colony is producing less than it is consuming and remaining quantity is not enough for next turn. * Steel works adds 5000 to storage capacity for iron and steel. * Steel factory adds 10000 to storage capacity for iron and steel. * Glass works adds 5000 to storage capacity for silica and glass. * Glass factory adds 10000 to storage capacity for silica and glass. * Chemical works adds 5000 to storage capacity for minerals and chemicals. * Chemical plant adds 10000 to storage capacity for minerals and chemicals. * Tile improvement mission values updated. * Population mission values updated. * AI player logic updated. - Steel, glass and chemicals are produced in colonies and exported. - Colonists from Earth board spaceships. - Excess energy is sold to Earth. - Tries to complete all mission types. * Configuration update on log files. * Minor updates in XML configuration. * Third level missions' rewards are increased to 40,000 credits from 30,000 credits. * Militia barracks removed. Infantry barracks added. * Militia barracks prerequisite removed from militia unit. 200 population prerequisite added to militia unit. * Logging added. Version (March 15, 2015) ----- * Property added to transporters to carry colonizers. * Load / Unload buttons added to units in colony management dialog. * Unload colonists added to "Go to tile..." menu. * Number of on board colonists is displayed in main map & colony unit info panel. * Contained units are displayed in main map active unit info panel. * Unload cargo bug fixed. * Colonizer weight for carrying units increased. * Colony dialog unit selection method (click or hover) added to preferences. Default set to click. * Cargo of units that are traveling between Mars and Earth is displayed as pop-ups when mouse is hovered above them. * In colony dialog, if a tile currently used by another colony belonging to the same player is selected, an option is displayed to remove current workforce. * Minor updates in colony management dialog.
Source: README.txt, updated 2016-02-27

Thanks for helping keep SourceForge clean.

Screenshot instructions:
Red Hat Linux   Ubuntu

Click URL instructions:
Right-click on ad, choose "Copy Link", then paste here →
(This may not be possible with some types of ads)

More information about our ad policies

Briefly describe the problem (required):

Upload screenshot of ad (required):
Select a file, or drag & drop file here.

Please provide the ad click URL, if possible:

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

No, thanks