Name | Modified | Size | Downloads / Week |
---|---|---|---|
FreeMarsInstaller.jar | 2019-09-14 | 16.1 MB | |
README.txt | 2019-09-14 | 2.6 kB | |
FreeMarsInstaller.rar | 2019-08-18 | 16.0 MB | |
Totals: 3 Items | 32.1 MB | 3 |
Version 0.8.7.5 (September 14, 2019) ----- * Randomness added to Earth resource consumption. * "Load All Cargo" order added. This order can be given to a unit by using the main menu, colony dialog context menu, or by the shortcut Ctrl+Y. * Earth tax added to unit sales. * Updates in colony dialog panel. * Updated population decrease ratio to be more realistic. * Transporters' movement points are not reset when loading unloading. * A spaceship cannot be launched if the colony it is in is missing a starport or has a starport that is disabled. * A spaceship cannot land if target colony is missing a starport or has a starport that is disabled. It will wait in Mars orbit until starport is enabled. * "Unable to land spaceship" message added. * Bugs fixed. - Colony improvement image bug after enabling by assigning colonists. - Colony improvement remove bugs fixed. * Help pages updated. Version 0.8.7.4 (August 18, 2019) ----- * Player confirmation is needed to launch empty spaceships from Mars. * Message history dialog updated. * An information message is displayed in turn 6 about financing of the first starport. * An information message is displayed in turn 18 about financing of a colonizer. * Major balance update in colony improvement and unit costs. * A button is added to Earth dialog to finance maximum possible colonists for the selected unit. * Colony population increase/decrease ratios updated. * Mission rewards are increased to 20000, 40000 and 60000 from 10000, 20000 and 40000. * Updates in some mission objectives. - Population mission objectives are now 500, 1000 and 2000. - Number of roads for 3rd tile improvement mission is increased to 40. * Production and upkeep costs modified for some colony improvements. Buying vs. building margin decreased. * Energy cost of steel, glass and chemicals increased. * Food donation random event added. * Spaceship navigation error random event added. * Toolshop colony improvement added. Improvement build order is Toolshop, Workshop, Factory. * Resource cost added to colony improvements. * "Home" key now focuses on first colony. * Some bugs fixed. - Audio problems - Tiles used by other settlements - Auto fertilization - AI player gifts - Engineer and colonizer tool tip - Nation bonus tool tip * Help pages updated. Version 0.8.7.3 (March 26, 2019) ----- * Removed close button from main menu. * If user wants to quit the map editor and there is an unsaved map, a warning message is displayed. * Brush, Tools and View menu are disabled if there is no map in editor. * Help pages updated.