FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation. You start with only a few colonists defying the stormy seas in their search for new land. Will you guide them on the Colonization of a New World?

The last stable version release can be found here:
https://sourceforge.net/projects/freecol/files/latest/download

The latest test pre-release of the next version can be found here:
https://github.com/FreeCol/freecol/releases

If you want to contribute to Freecol please visit our welcome information thread to see how here:
https://sourceforge.net/p/freecol/discussion/719661/thread/2d0063a3bc/

Features

  • Play classic Colonization games
  • Play new expanded Colonization games
  • Huge 8 player games (plus even more players with mods)
  • Multiplayer support
  • More European nations to choose from (plus even more with mods)
  • More native tribes to meet (plus even more with mods)
  • Huge maps of America, Africa, Australia, and many more!
  • Map Editor to create your own maps to share
  • Easily modifiable for custom graphics & gameplay changes

Project Samples

Project Activity

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License

GNU General Public License version 2.0 (GPLv2)

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FreeCol Web Site

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User Ratings

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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 3 / 5

User Reviews

  • Be carefull Virus Total detected a Malicious malware called Malicious.moderate.ml.score
  • I live this game since 2014, and I´m glad to see the game still fun. Would be interesting play as the natives.
  • Let's start with the obvious. This NEEDS a tutorial, I spent hours just trying to figure out the the basics of playing (getting lumber etc). Next, TAXATION. I tried... I really did. I never made it past the 16th-century without being forced to declare independence by ridiculous tax increases. It's like Gandhi from Civ on steroids, and there's NO WAY to turn it off. Even at the EASIEST level, you WILL get taxed into oblivion or forced to try for independence about 2 centuries too early (seriously, did any of you guys go to history class?). As an example, in the last game I will ever play of this, I hadn't sold anything to Europe, just went back and picked up immigrants. By 1590, my tax rate was 32% and I couldn't trade furs, coats, tools or weapons. Couldn't get the customs house either, since that's tied to a founding father I didn't have yet. This thing was just pure frustration. I think the only enjoyable thing about it will be ripping it out of my system.
  • I really like this and pretty good overall
  • i love this game. maybe add slavary.
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Additional Project Details

Awards

Operating Systems

Linux, Mac, Windows

Languages

Tamil, Korean, French, Ukrainian, Dutch, Persian, Polish, Lithuanian, Albanian, Macedonian, Czech, Afrikaans, Finnish, Italian, Hebrew, Esperanto, Catalan, Greek, English, Portuguese, Belarusian, Estonian, Galician, Bulgarian, Swedish, Turkish, Indonesian, Norwegian, Brazilian Portuguese, Chinese (Simplified), Danish, Bosnian, German, Japanese, Spanish, Russian, Arabic, Hungarian, Basque (Euskara), Breton

Intended Audience

End Users/Desktop

User Interface

Java Swing, X Window System (X11), Win32 (MS Windows)

Programming Language

Java

Database Environment

XML-based

Related Categories

Java Turn Based Strategy Game

Registered

2002-01-02