| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| fluidsynth-v2.6.1-iOS.zip | < 8 hours ago | 4.5 MB | |
| fluidsynth-v2.6.1-win10-x64-cpp11.zip | < 8 hours ago | 2.7 MB | |
| fluidsynth-v2.6.1-win10-x86-cpp11.zip | < 8 hours ago | 2.4 MB | |
| fluidsynth 2.6.1 source code.tar.gz | < 8 hours ago | 2.3 MB | |
| fluidsynth 2.6.1 source code.zip | < 8 hours ago | 2.5 MB | |
| README.md | < 8 hours ago | 689 Bytes | |
| Totals: 6 Items | 14.4 MB | 0 | |
- It's now possible to set the node name of the pipewire driver, see
audio.pipewire.idsetting (#1842, thanks to @anupam-git) - Fix a random race condition and possible deadlock in
delete_fluid_server()on MacOS and possibly other POSIX-based OSs (#1837) - Fix AWE32 NRPNs not working for DLS files (#1849)
- Fix a bug that might have caused samples from outside the sample loop to be considered for interpolation, when the interpolation order is larger than the sample loop length (#1826)
- Fix a build issue with old Pipewire versions (#1828)
- Fix a build issue when cross-compiling (#1835, thanks to @tpetazzoni)
- Fix a build issue on FreeBSD (#1836, thanks to @lhondareyte)