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fluidsynth-v2.6.0-iOS.zip 2026-08-11 4.4 MB
fluidsynth-v2.6.0-win10-x64-cpp11.zip 2026-08-11 2.7 MB
fluidsynth-v2.6.0-win10-x86-cpp11.zip 2026-08-11 2.4 MB
fluidsynth-v2.6.0-android24.zip 2026-08-11 18.1 MB
fluidsynth 2.6.0 source code.tar.gz 2026-08-09 2.3 MB
fluidsynth 2.6.0 source code.zip 2026-08-09 2.5 MB
README.md 2026-08-09 1.8 kB
Totals: 7 Items   32.4 MB 59

New Features

  • Add automatic Gain Control / Output Limiter on final rendering stage, refer to related FluidSettings (#1302, thanks to @neoharp-dev)
  • The synth gained support for signed 32-bit & 24-bit linear PCM, and WASAPI is the first audio driver being able to use 24-bit audio (#1737, thanks to @jimhen3ry)
  • Add support for MIDI RPN 5 - Modulation Depth Range (#1355)
  • Add new reverb engines to fix flaws of fluidsynth's previous FDN reverb, refer to wiki for an overview (#1760)
  • Implement GM2 bank select mode (#1323, thanks to @Guflly)

Musically Breaking Changes

  • Fix a bug introduced 17 years ago in 1.1.0 that caused sample fine-tune to be applied incorrectly for some Soundfont instruments (#1773)
  • Implement MIDI RP-020 to fix MIDI files that use MTS being played back incorrectly (#102, thanks to @mawe42)
  • Fluidsynth's default reverb engine was changed to Dattorro - a plate-style reverbator (#1760)
  • Fluidsynth now uses a higher order sinc interpolation, the previous 7th order sinc was dropped due to quality issues (#1483)

Other changes

  • Make the Pipewire driver more resilient against xruns (#1813, thanks to @rsp4jack)
  • Fluidsynth's Wiki was migrated to Zensical and its markdown source is now hosted in this repository (#1777, thanks to @spessasus)
  • Fluidsynth's API documentation is now hosted alongside the wiki (#1792)
  • Fluidsynth now exits with an error whenever it is unable to load Soundfonts passed as command line argument (#1807)
  • Remove GLib and libInstPatch (#1799)
Source: README.md, updated 2026-08-09