Name | Modified | Size | Downloads / Week |
---|---|---|---|
Final Fantasy VI SDK - Main.rar | 2016-09-20 | 342.7 MB | |
Final Fantasy VI SDK - RPGXP.rar | 2014-05-09 | 166.4 MB | |
Scripts.rxdata | 2014-05-03 | 295.9 kB | |
README.txt | 2014-05-02 | 1.6 kB | |
Totals: 4 Items | 509.5 MB | 0 |
Final Fantasy VI SDK by Sasha "Dargor" Boutin 2006-2014 For more info refer to the SDK's "Welcome" RGSS script or visit the official thread on HBGames.org at http://www.hbgames.org/forums/viewtopic.php?f=179&t=10208 NOTES: This folder contains an unfinished version of the SDK. This is most likely an (pre-)alpha version that is not feature complete or a beta version that is not yet approved for development. This version of the SDK contains debug folders that should not be shipped in the final version: - _debug/Backup: Contains backups of your game Data folder. A backup is created everytime you start playing in debug mode. THIS FOLDER BECOMES HEAVY VERY QUICKLY! CLEAN IT VERY OFTEN! - _debug/Data: Contains a copy of your RPGXP data in the usual *.rxdata format, used to convert to *.ff6data later in the conversion process. Also contains all the game data converted to the FF6SDK classes and formats. (See the comments in the FF6 module for more info on how the patch/conversion process works.) (Patching won't be needed anymore after the editor has shipped and all the patching functions will be removed.) - _debug/Log: Contains all the debug output containing messages, warnings and error callstack for debugging purpose. - _debug/Scripts: Contains a dump of the SDK's scripts in the *.rb format. You can manually dump the scripts by calling "FF6.dump_scripts" somewhere in the code, usually before the main loop. - _docs: Contains a collection of useful documents related to Final Fantasy VI.