Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
feather-v0.5.0-windows.zip | 2019-10-06 | 3.0 MB | |
feather-v0.5.0-linux.tar.gz | 2019-10-06 | 4.3 MB | |
README.md | 2019-10-06 | 693 Bytes | |
v0.5.0 source code.tar.gz | 2019-10-06 | 414.4 kB | |
v0.5.0 source code.zip | 2019-10-06 | 475.9 kB | |
Totals: 5 Items | 8.2 MB | 1 |
This has been another eventful month of development.
Changes: * World persistence (#52) * World time support (#100) * Physics support for entities falling through liquid (#84) * Players can now only see entities within their view distance (#78) * Load spawn area chunks on startup (#107) * Fix item stacking and collection (#111) * Load lighting data from world save (#103) * Load entities from world save (#102) * Load biome data from world save (#122) * Arrow shooting support (#101) * Support bounding boxes for non-cubic blocks (#85) * Rewrite of the networking code (#35) * Timeouts (#12) * Lots of bug fixes
Thanks to our contributors for help on this release.