A customizable NVIDIA PhysX SDK wrapper library for C# and other .NET framework languages. Compatible with XNA, Mogre, Truevision3D, SlimDX, Tao framework, and your own math library.
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Very nice to be able to use this in .net. Works great, I've had no trouble getting this to work. Porting the existing samples was pretty straight forward. Personally I use Mogre (managed ogre3d ). Only thing I think is missing is a sample scene with serialization.