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readme.txt 2017-12-05 647 Bytes
engine3d_linux.tgz 2017-03-26 456.3 kB
eng3d018.zip 2016-06-19 906.6 kB
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Engine_3D is a real-time 3D engine project grabbed from my old data.
See feature list below for details.
The full texture rendering is in software: no OpenGL or the like!
And: Engine_3D is completely programmed in Ada.

Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !...

DOS and Linux versions available.

Features:
  * 6D vision - full camera movement (similar to Quake 1)
  * Dynamically lit texture rendering
  * Animated textures
  * Animated bump mapping with wave and heat simulation
  * Transparency
  * Portal rendering
  * Collision detection
Source: readme.txt, updated 2017-12-05