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Home / v4.1.1
Name Modified Size InfoDownloads / Week
Parent folder
README.md 2024-08-19 1.6 kB
Version 4.1.1 source code.tar.gz 2024-08-19 545.8 kB
Version 4.1.1 source code.zip 2024-08-19 568.7 kB
4.1.1.7z 2024-08-19 250.6 MB
Totals: 4 Items   251.7 MB 0

Site owners: Read before updating

This EmulatorJS update can introduce breaking changes if you access the Module or FS objects through window.Module or window.FS. These have been moved to window.EJS_emulator.gameManager.Module and window.EJS_emulator.gameManager.FS.

Please be sure to purge all cache when you update to this release. Failure to do so will result in a broken environment.

4.1.1

  • Fixed 2xScaleHQ and 2xScaleHQ shaders (Thanks to @n-at)
  • Added Vietnamese (vi-VN) (Thanks to @TimKieu)
  • Disable CUE generation for the PUAE core (Thanks to @michael-j-green)
  • Updated German translation (Thanks to @jonas0b1011001)
  • Add missing calls to translate (Thanks to @angelmarfil)
  • Added Turkish (tr-TR) (Thanks to @iGoodie)
  • Fixed Gamepad support for some older browsers (Thanks to @ZhaoTonggang)
  • Default to webgl1 on lower end cores.
  • Added ability to switch between webgl1 and webgl2.
  • Check core compatibility with EmulatorJS.
  • Added core license to right-click menu.
  • Removed usage of replaceAll.
  • Added the ability to change settings on game start crash.
  • Added exit button, to properly shutdown and save files.
  • Fixed mouse on mobile devices.
  • Modularized EmulatorJS.
  • Fixed WHLoader hdf roms.
  • Added support for File objects (Thanks to @pastisme).
Source: README.md, updated 2024-08-19