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empire-4.3.32.tar.gz 2013-08-28 1.4 MB 0
empire-client-4.3.32.tar.gz 2013-08-28 82.5 kB 0
empire-info-html-4.3.32.tar.gz 2013-08-28 394.5 kB 0
empire-info-text-4.3.32.tar.gz 2013-08-28 391.5 kB 0
README.txt 2013-08-28 3.5 kB 0
Totals: 5 Items   2.3 MB
Release notes for Wolfpack Empire 4.3.32 This release fixes a few bugs. Deity visible changes include a much improved edit command. Deities are urged to use this release for new games. Upgrading mid-game is not supported, and expected to result in total disaster. Fine print: you should be able to upgrade with the empdump utility, if you know what you're doing. This release was made from the Git repository at http://git.pond.sub.org/?p=empserver;a=summary Released files: Source code * empire-4.3.32.tar.gz Everything * empire-client-4.3.32.tar.gz Just the client Pre-formatted documentation * empire-info-text-4.3.32.tar.gz Text * empire-info-html-4.3.32.tar.gz HTML Change log: Changes to Empire 4.3.32 - Sun Aug 25 07:55:34 UTC 2013 * Fix an LWP stack overflow observed on AIX 7.1. * Fix portability bug in standalone client Makefile * Fix portability bug in configure test for curses. * The break command now honors new designation of sanctuaries. * Changes to edit, give, setsector, setresource, swapsector: - Generalize edit to multiple objects: accept <SECTS|SHIPS|PLANES|LANDS|NATS> argument instead of just <SECT|SHIP|PLANE|LAND|NAT>. Obsoletes setsector and setresource. - Make interactive "edit c" detect and handle concurrent updates, like other edits do. - Don't reprint edited object when done with it. - Always print a message describing the actual change. Necessary to give the deity a chance to catch unexpected changes, e.g. a player moving away stuff right before a give command, leaving fewer items than the deity intends to take. Existing messages improved, missing ones added. - Consistently send bulletins to the victim / beneficiary of deity meddling, except when changing stuff mortals can't see. - Report much more deity meddling in the news (subject to option GODNEWS). - More robust argument checking. Before, careless deity edits could cause internal errors. Much bounds checking was missing, inconsistent or wrong. - Teleport planes and land units to carrier on load. - Refuse to move planes and land units on carriers. - Fix stack smash in edit l key 'L' that can mess up sector file. - Fix setsector to again print actual landmine change for occupied sectors. Broken in 4.3.31. - Suppress bulletins for acts of god to himself. - Suppress news for acts of god to gods. - Suppress news and bulletins on no-op acts of god. - Always send bulletins from POGO. Name the meddling deity in the bulletin text instead. Inconsistent since Chainsaw. - Make interactive edit accept empty key argument again. - Make interactive edit treat blank input like empty input. - Don't let edit put a land unit or plane on two carriers - Do not disclose when a deity destroys a ship, tell the ex-owner only that he lost it. - edit p and u now show the edited unit like edit s. - edit s now shows the edited ship even when its owner is invalid. * Clean up output of satellite, land, sorder and mission for world sizes between 200 and 1998. cutoff and level still have issues there. * Plug harmless file descriptor leak on OpenBSD with IPv6. Broken in 4.3.31. * New doc/contributing explains how to contribute to Empire. * Code refactoring and cleanup. * Info page, manual page and documentation fixes and clarifications. Change log just for the client: * Fix portability bug in standalone client Makefile
Source: README.txt, updated 2013-08-28

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