| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| ExampleForAutomaticTooltipText.txt | 2022-06-25 | 167 Bytes | |
| ExampleForAutomaticSound.txt | 2022-06-25 | 152 Bytes | |
| Totals: 2 Items | 319 Bytes | 1 | |
Empire At War: Units Editor
Status: In Development
The Empire At War Units Editor is work in progress! The Units Editor is Open Source and was originally made by Meister Reporter for RAWEdit.
Functions
- Loading SpaceUnits from XML
- Editing Hardpoints of SpaceUnits
- Exporting Hardpoints to file
- Exporting SpaceUnits to file
- Avarage damage calculation of all Hardpoints in one Unit
- Insert tag content in a certain Hardpoint range
- Autogenerated Hardpoints
- Loading Log for finding errors in a Units declaration
- Listing projectiles and their use count to get easy overview over the projectiles used
TODO
- Too much...
Requirements
- Java installed
- A common PC
- Star Wars Empire At War Files
Setup
Install Java when necessary. Use the .bat file to start the application. A dialog will open which asks you for a Workspace navigate to your Mod Data Folder and select it. If necessary folders or files are missing the Program will tell you that. After that you have to select a Projectile File for your Instance. Then you are ready to go.
Languages
- English
- German