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Name Modified Size InfoDownloads / Week
Alpha Versions 2013-10-31
Resources 2012-03-25
ReadMe_v_0_8_1.txt 2012-04-19 1.5 kB
ReadMe.txt 2012-04-19 1.9 kB
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Dungeon Map Editor
Alpha version 0.8.1
Released April 19, 2012


[=============================]
[Improvements & Features Added]
[=============================]
-Pressing play saves the project
-Saving the project also saves the map
-Fixed a saving issue when a new project is created
-Removed two nonfunctional menu items

[========================]
[Known Bugs & Limitations]
[========================]
-When first openning a project a tile gets changed where mouse is right after the map loads
-Resources have to be manually added to the appropriate folders in the project file's directory
-Siege Engine 2D has little error handling at this time
-Code needs to be cleaned up at some point
-Needs new/better icons
-Autotile graphics mess up when zoomed in
-Larger maps may cause the program to run out of memory when it is being drawn
-Tutorials and documentation need to be added


[=======]
[Credits]
[=======]
Dungeon Map Editor & Siege Engine 2D - created by Nathaniel Nielsen
Tileset.png - created by Ligtherzein (http://ligtherzein.deviantart.com/)

MusicClip1.wav - Clip from "Learn to Keep Your Mouth Shut, Owen Pallett" by Owen Pallett
MusicClip2.wav - Clip from "The Chronicles of Sarnia" by Owen Pallett



[=============]
[Miscellaneous]
[=============]
Make suggestions for future features or report bugs by emailing crazynatestudios@gmail.com

Keep up to date on my projects and other nonsense twitter.com/crazynate_
Source: ReadMe_v_0_8_1.txt, updated 2012-04-19