Name | Modified | Size | Downloads / Week |
---|---|---|---|
Alpha Versions | 2013-10-31 | ||
Resources | 2012-03-25 | ||
ReadMe_v_0_8_1.txt | 2012-04-19 | 1.5 kB |
|
ReadMe.txt | 2012-04-19 | 1.9 kB |
|
Totals: 4 Items | 3.4 kB | 0 |
Dungeon Map Editor Alpha version 0.8.1 Released April 19, 2012 [=============================] [Improvements & Features Added] [=============================] -Pressing play saves the project -Saving the project also saves the map -Fixed a saving issue when a new project is created -Removed two nonfunctional menu items [========================] [Known Bugs & Limitations] [========================] -When first openning a project a tile gets changed where mouse is right after the map loads -Resources have to be manually added to the appropriate folders in the project file's directory -Siege Engine 2D has little error handling at this time -Code needs to be cleaned up at some point -Needs new/better icons -Autotile graphics mess up when zoomed in -Larger maps may cause the program to run out of memory when it is being drawn -Tutorials and documentation need to be added [=======] [Credits] [=======] Dungeon Map Editor & Siege Engine 2D - created by Nathaniel Nielsen Tileset.png - created by Ligtherzein (http://ligtherzein.deviantart.com/) MusicClip1.wav - Clip from "Learn to Keep Your Mouth Shut, Owen Pallett" by Owen Pallett MusicClip2.wav - Clip from "The Chronicles of Sarnia" by Owen Pallett [=============] [Miscellaneous] [=============] Make suggestions for future features or report bugs by emailing crazynatestudios@gmail.com Keep up to date on my projects and other nonsense twitter.com/crazynate_