Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
libsdl_1.3.0-6091_dev_mingw32.7z | 2011-12-21 | 994.5 kB | |
libsdl_1.3.0-6091_dll_win32.7z | 2011-12-21 | 805.5 kB | |
libsdl_1.3.0-6091_doc.7z | 2011-12-21 | 1.7 kB | |
libsdl_1.3.0-6091_lic.7z | 2011-12-21 | 769 Bytes | |
Totals: 4 Items | 1.8 MB | 0 |
Simple DirectMedia Layer (SDL) is a multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
Project Pages:
Source:
Licenses:
Documentation:
Support:
- Mailing List
- Bug Tracker
- News Feeds:
Requires:
Notes:
- Configured Options:
- --build=i686-pc-mingw32 (32-bit build for Win32/MinGW32)
- --disable-static --enable-shared (shared libs only)
- --disable-render-d3d (errors when trying to build with the Direct3d renderer)
- Other Errors:
- Because of issues with the "Makefile" or "configure" script the archiver could not find the compiled object files (*.o) in the directory "build". So I manually copied all object files from "build/.libs" to "build".