Name | Modified | Size | Downloads / Week |
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Parent folder | |||
README.txt | 2017-12-27 | 9.0 kB | |
vhdl_burger_time_rev_0_0_2017_12_27.zip | 2017-12-27 | 248.6 kB | |
Totals: 2 Items | 257.6 kB | 0 |
--------------------------------------------------------------------------------- -- Burger Time by Dar (darfpga@aol.fr) (27/12/2017) -- http://darfpga.blogspot.fr --------------------------------------------------------------------------------- -- Educational use only -- Do not redistribute synthetized file with roms -- Do not redistribute roms whatever the form -- Use at your own risk --------------------------------------------------------------------------------- -- gen_ram.vhd & io_ps2_keyboard -------------------------------- -- Copyright 2005-2008 by Peter Wendrich (pwsoft@syntiac.com) -- http://www.syntiac.com/fpga64.html --------------------------------------------------------------------------------- -- T65(b) core.Ver 301 by MikeJ March 2005 -- Latest version from www.fpgaarcade.com (original www.opencores.org) --------------------------------------------------------------------------------- -- YM2149 (AY-3-8910) -- Copyright (c) MikeJ - Jan 2005 --------------------------------------------------------------------------------- -- Use burger_time_de10_lite.sdc to compile (Timequest constraints) -- /!\ -- Don't forget to set device configuration mode with memory initialization -- (Assignments/Device/Pin options/Configuration mode) --------------------------------------------------------------------------------- --------------------------------------------------------------------------------- -- -- Main features : -- PS2 keyboard input @gpio pins 35/34 (beware voltage translation/protection) -- Audio pwm output @gpio pins 1/3 (beware voltage translation/protection) -- -- Uses 1 pll for 12MHz generation from 50MHz -- -- Board key : -- 0 : reset game -- -- Keyboard players inputs : -- -- F3 : Add coin -- F2 : Start 2 players -- F1 : Start 1 player -- SPACE : pepper -- RIGHT arrow : move right -- LEFT arrow : move left -- UP arrow : move up -- DOWN arrow : move down -- -- Other details : see burger_time.vhd -- For USB inputs and SGT5000 audio output see my other project: xevious_de10_lite --------------------------------------------------------------------------------- -- Use burger_time_de10_lite.sdc to compile (Timequest constraints) -- /!\ -- Don't forget to set device configuration mode with memory initialization -- (Assignments/Device/Pin options/Configuration mode) --------------------------------------------------------------------------------- --------------------------------------------------------------------------------- -- Features : -- TV 15KHz mode only (atm) -- Coctail mode ok -- Sound ok -- No external RAM/SDRAM required -- Use with MAME roms from btime.zip -- -- Use make_burger_time_proms.bat to build vhd file from binaries -- Burger Time Hardware caracteristics : -- -- VIDEO : 1x6502@750kHz CPU accessing its program rom, working ram, -- foreground and sprite data ram, I/O, sound board register and trigger. -- 16Kx8bits program rom -- 2Kb8bits working ram -- -- One char 8x8 tile map 32x30 + sprites data -- 1Kx8bits + 1Kx2bits -- 3x8Kx8bits graphics rom 3bits/pixel -- 8 colors with ram palette -- -- 8 sprites 16*16 with priorities and flip H/V -- use char graphics rom and colors -- -- Char/sprites 8 colors among 256 colors -- 8bits 3red/3green/2blue -- -- Sprites buffer rams 3x256bits -- -- Background static tile map with scroll -- 2K*8bits tile map rom -- 3x2K*8bits graphics rom 3bits/pixel -- 8 colors with ram palette -- 16x16 tiles -- -- SOUND : 1x6502@500kHz CPU accessing its program rom, working ram, 2x-AY3-8910, -- command registers, triggers. -- 2Kx8bits working ram -- 4Kx8bits program rom -- -- 1xAY-3-8910 -- 3 sound channels -- 1xAY-3-8910 -- 3 sound channels -- -- Pass band active filter on channel A of AY#2 -- +----------------------------------------------------------------------------------+ ; Fitter Summary ; +------------------------------------+---------------------------------------------+ ; Fitter Status ; Successful - Wed Dec 27 10:02:23 2017 ; ; Quartus Prime Version ; 16.1.0 Build 196 10/24/2016 SJ Lite Edition ; ; Revision Name ; burger_time_de10_lite ; ; Top-level Entity Name ; burger_time_de10_lite ; ; Family ; MAX 10 ; ; Device ; 10M50DAF484C6GES ; ; Timing Models ; Preliminary ; ; Total logic elements ; 3,540 / 49,760 ( 7 % ) ; ; Total combinational functions ; 3,382 / 49,760 ( 7 % ) ; ; Dedicated logic registers ; 1,090 / 49,760 ( 2 % ) ; ; Total registers ; 1090 ; ; Total pins ; 105 / 360 ( 29 % ) ; ; Total virtual pins ; 0 ; ; Total memory bits ; 465,792 / 1,677,312 ( 28 % ) ; ; Embedded Multiplier 9-bit elements ; 0 / 288 ( 0 % ) ; ; Total PLLs ; 1 / 4 ( 25 % ) ; ; UFM blocks ; 0 / 1 ( 0 % ) ; ; ADC blocks ; 0 / 2 ( 0 % ) ; +------------------------------------+---------------------------------------------+ --------------- VHDL File list --------------- max10_pll_12M.vhd Pll 12MHz and 14 MHz from 50MHz altera mf rtl_dar/burger_time_de10_lite.vhd Top level for de10_lite board rtl_dar/burger_time.vhd Main video board logic rtl_dar/burger_time_sound.vhd Main sound board logic rtl_mikej/YM2149_linmix_sep.vhd Copyright (c) MikeJ - Jan 2005 t65/T65.vhd Copyright (c) MikeJ - Jan 2005t65/T65_Pack.vhdt65/T65_MCode.vhdt65/T65_ALU.vhd rtl_dar/kbd_joystick.vhd Keyboard key to player/coin input rtl_dar/io_ps2_keyboard.vhd Copyright 2005-2008 by Peter Wendrich (pwsoft@syntiac.com) rtl_dar/gen_ram.vhd Generic RAM (Peter Wendrich + DAR Modification) rtl_dar/decodeur_7_seg.vhd 7 segments display decoder burger_time_prog.vhd Burger Time video board PROMs fg_sp_graphx_3.vhd fg_sp_graphx_2.vhd fg_sp_graphx_1.vhd bg_map.vhd bg_graphx_3.vhd bg_graphx_2.vhd bg_graphx_1.vhd burger_time_sound_prog.vhd Burger Time sound board PROM ---------------------- Quartus project files ---------------------- de10_lite/burger_time_de10_lite.sdc Timequest constraints file de10_lite/burger_time_de10_lite.qsf de10_lite settings (files,pins...) de10_lite/burger_time_de10_lite.qpf de10_lite project ----------------------------- Required ROMs (Not included) ----------------------------- You need the following 15 ROMs binary files from btime.zip (MAME) aa04.9b, aa06.13b, aa05.10b, aa07.15b aa12.7k, ab13.9k ab10.10k, ab11.12k aa8.13k, ab9.15k ab00.1b ab01.3b ab02.4b ab03.6b ab14.12h ------ Tools ------ You need to build vhdl files from the binary file : - Unzip the roms file in the tools/burger_time_unzip directory - Double click (execute) the script tools/make_burger_time_proms.bat to get the following files burger_time_prog.vhd : aa04.9b + aa06.13b + aa05.10b + aa07.15b fg_sp_graphx_1.vhd : aa12.7k + ab13.9k fg_sp_graphx_2.vhd : ab10.10k + ab11.12k fg_sp_graphx_3.vhd : aa8.13k + ab9.15k bg_graphx_1.vhd : ab00.1b bg_graphx_2.vhd : ab01.3b bg_graphx_3.vhd : ab02.4b bg_map.vhd : ab03.6b burger_time_sound_prog.vhd : ab14.12h *DO NOT REDISTRIBUTE THESE FILES* VHDL files are needed to compile and include roms into the project The script make_burger_time_proms.bat uses make_vhdl_prom executables delivered both in linux and windows version. The script itself is delivered only in windows version (.bat) but should be easily ported to linux. Source code of make_vhdl_prom.c is also delivered. --------------------------------- Compiling for de10_lite --------------------------------- You can build the project with ROM image embeded in the sof file. *DO NOT REDISTRIBUTE THESE FILES* 3 steps - put the VHDL ROM files (.vhd) into the rtl_dar directory - build burger_time_de10_lite - program burger_time_de10_lite.sof ------------------------ ------------------------ End of file ------------------------