The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.

Project Activity

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Categories

Games, 3D Rendering

License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Windows

Intended Audience

Education, Developers

User Interface

Project is a 3D engine

Programming Language

C++, C

Related Categories

C++ Games, C++ 3D Rendering Software, C Games, C 3D Rendering Software

Registered

2007-08-08