D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.

Features

  • Full colored lighting, lightmaps, per pixel lighting
  • Smoke, lightning, volumetric glare, gun effects (light and smoke trails, tracers, lightning bolts, dynamic shield effects, thruster flames, transparent, additively blended explosions)
  • Anaglyph 3D rendering (amber/blue, red/cyan, green/magenta)
  • Many multiplayer enhancements (true CTF, Entropy, Monsterball, up to 16 players, tracker support, UDP/IP connectivity)
  • Massive level building enhancements (up to 20000 segments and 2000 walls, triangular segments, new segment types, new programmable trigger types, sound and effect objects, cameras, in-level teleports)
  • Many gameplay enhancements (improved collision detection, improved collision physics, framerate independent weapon behavior, improved cockpit)
  • High resolution textures, ship and robot models, high quality sound
  • Allows full per mission modding of all game elements (models, AI, textures, sound, music)
  • In-game context-based help function
  • Simple automatic installation
  • Sophisticated level editor (flexible interface, OpenGL renderer, 1st and 3rd person views, advanced lighting and segment editing functions)
  • Oculus Rift support
  • and much, much more

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Additional Project Details

Languages

English, German

Intended Audience

End Users/Desktop

User Interface

OpenGL

Programming Language

C++, C

Registered

2005-12-22