| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-10-06 | 2.8 kB | |
| v0.55.0 source code.tar.gz | 2026-10-06 | 380.7 kB | |
| v0.55.0 source code.zip | 2026-10-06 | 429.8 kB | |
| Totals: 3 Items | 813.4 kB | 0 | |
Features
- Add tiling kinds
@tile.circle,@tile.slice,@tile.cube,@tile.penrose,@tile.hex,@tile.triangleand@tile.delaunay, with@tile.r,@tile.kind,@tile.xand@tile.yto read a cell's own tile. - Add
@tile.voronoiwithgap,pointsandseed. - Add
edge:to bend tiling edges with a formula, andshift:to brick-layout@tile.gridrows and columns. - Add a
densitycommand for@plot.scatter. - Add squircle and cloud shape presets, and fit every preset to the box with a hand-tuned scale.
- Extend
@patternwithmatch { }arms, texture blocks andtexture(),box(),segment(),ramp(),shape(), vec3 colors and color names,//comments and**as power. - Read
$namedirectly in@shadersand@patternbodies, and pass cell variables into their textures. - Warn on more malformed input: missing colons, unclosed braces/quotes/tags/argument lists, invalid
an+b, unnamed@patternblocks, stray parentheses and empty list items.
Breaking Changes
- Make
sliceandsquarethe default shape for tiling, replacingvoronoi. Pass a kind explicitly (e.g.@tile.voronoi) to keep the old look. - Drop the
offsetalias for@placeand theexpandalias for viewBox padding.
Changes
- Multiply only adjacent values in an expression, so
2 tis no longer read as2t. - Make
@row,@coland@depththe canonical selector names internally, matching the grammar reference. - Restart animations on the applied sheet instead of a stripped copy on
update(), and embed only the doodle's own Google fonts inexport(). - Raise the size cap to 200k.
Fixes
- Fix shape presets: frame, bounds and star/clover/hypocycloid point counts; drop the whale preset.
- Fix unary minus precedence, the
@R()default, GLSL double minus, the percent suffix, π in strings, selector comments and image variable flicker. - Restore
@t/@Tin nested doodle variables so their clock keeps running, and give the prerender host a clock so acssd-pausedattribute doesn't break them. - Speed up
@plot.scatter, and honorfill: evenodd. - Fix several
@patternparsing edge cases: comments, quoted parentheses,repeat()counts,rand()keying, and shader uniform names. - Keep only the latest image of each nested doodle in the url cache, and share one element between identical
@svg-filteroutputs. - Render the first frame with the full sheet, wait for a streamed doodle source, and report shader build errors as warnings quoting the failing statement.
Internals
- Separate tiling from shapes into their own module, and simplify the shape and tile calculations.
- Improve test speed, and trim the GLSL and esbuild output.
- Drop dead code and the parse cache across the parsers, generator and component.