My sound-oriented Android apps have benefitted a lot from Csound5, and I've found the Android implementation to be robust and relatively straightforward to implement and test. The difficulty I often have is finding appropriate examples or documentation of opcodes and .csd syntax. I find it difficult to go from object-oriented Java (abstract, coherent, with lots of good examples) to Csound (concrete, specific, sometimes inconsistent, with not so many examples). I think the community is great (I'm sure I wouldn't have finished these apps without the help of many here)--but it may be time to have another look at the structure of csd with the goal of making it more accessible to a general-purpose developer.
Nice project! You did a great job. Thank you!
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Attractive Do the job!
CSound as it is old and widely used, is a kind of standard in sound synthesis. And this area *needs such a standard*. This make me think what CSound is to Sound Synthesis and shaping, is about similar to what RenderMan is to Computer Graphic. By the way, seems there use to be a project to integrate CSound within Houdini.
csound is indispensable for my work as a composer.
A great sound synthesis programming language, balancing expressive power and ease of use.