Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README-gridartainstaller.md | 2025-09-08 | 7.9 kB | |
GridartaForCrossfireInstaller-2025-09-05.exe | 2025-09-08 | 35.5 MB | |
README.md | 2025-09-08 | 9.5 kB | |
CrossfireEditor.jar | 2025-09-08 | 9.3 MB | |
Totals: 4 Items | 44.7 MB | 1 |
Title
Gridarta for Crosfire Installer
Project Summary
Gridarta4Crossfire (aka CrossfireEditor) is an open source (GPL) Map Editor for the graphical, multiplayer adventure game Crossfire (https://crossfire.real-time.com).
The GridartaForCrossfireInstaller is an all-in-one download of the Java Runtime-Environment along with the map editor, built with NSIS, as a Windows executable package for game play.
Project Site
Gridarta at https://sourceforge.net/projects/gridarta/
Crossfire at https://sourceforge.net/projects/crossfire/
Download
You can download prebuilt binaries from https://sourceforge.net/projects/crossfire/files/gridarta-crossfire/
License
GNU General Public License version 2.0 (GPLv2)
Version
Snapshot build of the Gridarta for Crossfire map Editor (GridartaForCrossfireInstaller-2025-09-05.exe) using 568f18 from 2025-Sep-05
NOTE: This is the sixth snapshot release for the Windows Installer that is using an upgraded (v17 vs. v8) OpenJDK
Remote URLs:
- origin https://git.code.sf.net/p/gridarta/gridarta (fetch)
- origin https://git.code.sf.net/p/gridarta/gridarta (push)
Local Branches:
- master
Release File Info
- md5sum = 74cf7b690863afeff1a274a5899843d0
- sha1 = 3a93e1661c85bea3c93ecb887648f25c07f5ff3b
- sha256 = 8b94dbebf5017e6fdc6af3b9e32457623a4c8e1679c83d76552d0e8c0b1e12c9
Build Dependencies
GridartaForCrossfireInstaller compiled with:
- gradle: 4.4.1-10
- JRE: OpenJDK Runtime Environment (build 17.0.13+11-Debian-2deb12u1)
- JDK: OpenJDK 64-Bit Server VM (build 17.0.13+11-Debian-2deb12u1, mixed mode, sharing)
- NSIS: 3.06.1-1+deb11u1
Changes with this Release
Recent Changes for this release:
- [crossfire] Update built-in archetypes
- Shops no longer purchase items of Mass and items of Woe
- Add shopkeeper NPC
- Lower some value of high priced items such as certain chairs, clocks, tables, broken monster generators
- Lower prices based on shop data amethysts, Improve Damage scrolls, Enchant Weapon scrolls
- Reduce random chance appearance of arrows, bolts, clubs, bronze daggers, quarterstaff, bronze sword
- Add random tool shop tile
- Adjust random tool treasure list
- Reduce harvesting tool cost
- Add missing harvestable flag to fish so they can appear when fishing
- Increase freshwater fish probability
- Add message board apply event
- Make firepot brighter
- This gives us a progression of visible light fixtures, from brazier (3) to this firepot (5) to the bright firepot (7)
- Adjust values and spawn rates for tissue, Bonecrushers, Rod of Light and many horns
- Make bank deposit boxes only accept currency
- Fix detect magic spell to work with current code changes
- Fix transparency in grey_hide image
- Add more restoration potions to common treasure list so they can appear more often
- Add more restoration potions to common treasure list
- Adjust container class
- Split up “gold and jewels” into “money” and “gem”
- Make pouches accept both money and gems
- Only make real gemstones “gems” and remove a bunch of ores and bars from this class
- Scale back price and number of uses of Flint and Steel
- Make nuggets fit in pouches again
- Fix generating throwing quivers of Holding Bolts
- Prevents bolts from being stored in quiver_throwing
- Adjust range for Finger of Death
- This allows the spell to work again
- Make finger of death effect an explosion
- Update spell name in Alchemy Guide to reference casting transmutation instead of using the alchemy skill
- Add large arrow and bolt piles to bow shops
- Each tile now has a 10% chance to generate a stack of 50 projectiles
- Give alchemist a starting pickaxe
- Add hint on how to use mined rubble
- Update instructional summary on the pickaxe to reference finding reagents for the alchemy skill and then instructions to apply the rubble to uncover the discovered mining resources
- Update pickaxe msg text to include info on how to use the mining skill with the pickaxe
- Add help and summary info to the metal file (crafting tool) to help players in game
- Update blake_0 to match newer grass and lake graphics
- Modernize falls to use newer water style; move old falls gfx to clsc
- Change statue_ruined to use indexed instead of grayscale
- Add tiki torches
- Add futons
- Add futon to reality
- Add rope-based exits
- Update Counterwall spell summary (msg) field to better summarize the spell summary - just a wall, does not fire anything
- Update capitalization of Assassinating Dragons (was dragons) in the ingredient list for Holy Symbol of the Dark path to match the exact spelling syntax of how the arrows appear in the game
- Update grammar for slashing attack message, was '230=tears a gaping wound into' and now '230=tear a gaping wound into'
- Update grammar for slashing attack message, was '200=severs the flesh from' and now '200=sever the flesh from'
- Update grammar in slashing attack messages
- Spelling correction in Dust of impenetrability (was impenatrability)
- Update and improve Kragi weapons to add Str +1 and increase damage from 11 to 15
- Increase the amount of arrows in large arrow piles from 50 to 150. Odds or frequency of the appearance of large arrow piles are unchanged
- Increase chance of ranger class starting with more arrows, with a small chance of +1 and +2 arrows
- Add a note to the Marking Rune summary explaining that the Disarm spell can be used to remove a rune
- Update msg summary text for wraith_player to make wraith feed and darkvision abilities more clear
- Update lore text for wraith_player for clarity in regard to wraith abilities, weaknesses and background lore
- ChangeLog update for wraith player summary and lore information upates
- Update the msg text to scroll_literacy to correct a grammar error and make the text fit a fantasy setting more
- More spelling corrections in Dust of impenetrability (was impenatrability)
- Image size reduction on mountain_2.clsc.x11
- Adjust description of 'inventory checker'
Questions
For any questions or general inquiries on the game or server source code:
Project Ticket Systems
Online
External Links
- Project Website: https://sourceforge.net/projects/gridarta/
- ChangeLog: https://sourceforge.net/p/gridarta/gridarta/ci/master/tree/ChangeLog
- Full ChangeLog: http://crossfire.real-time.com/git/gridarta/gitlog/index.html
- GitStats: http://crossfire.real-time.com/git/gitstats/index.html
- Doxygen: http://crossfire.real-time.com/code/editor/html/index.html
- Gradle Doc: http://crossfire.real-time.com/code/gradle/gridarta/index.html
- Web Forum: http://sourceforge.net/forum/forum.php?forum_id=569950
- Gridarta for Crossfire Wiki page: https://wiki.cross-fire.org/gridarta