Download Latest Version colloid-0.3.0.jar (7.9 MB)
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Name Modified Size InfoDownloads / Week
Parent folder
colloid-0.3.0.jar 2013-04-14 7.9 MB
colloid-windows-0.3.0.zip 2013-04-14 48.7 MB
README.txt 2013-04-14 2.2 kB
colloid-windows-0.2.0.zip 2013-03-23 48.7 MB
colloid-windows-0.1.1.zip 2013-03-10 48.2 MB
colloid-windows-0.1.0.zip 2013-03-09 48.2 MB
Totals: 6 Items   201.8 MB 0
CHANGELOG
----------------------

[Current]
 * Add combat effect
 * Correct interrupt dot timer spell thread
 * Fix dot timer duration
 * Dot timer, add wrath spell
 * Spell dot timer
 * Init dot timer window
 * Fix open popup
 * File log handler
 * User login detect, peer client and server
 * Socket client is used Queue to send data, update server URI
 * Server and client handler
 * Socket server and client
 * Add JXTA library, set colloid peer
 * How to use help

[0.2.0]
 * Combat heal done
 * Fight tree damage done
 * Damage done by abilitiy
 * Sort actors by combat damage done
 * Add damage done tree view
 * Combat event timestamp
 * Set actors ability
 * File doc section
 * Add ability constructor
 * Update readme file

[0.1.0]
 * Update fxbuild
 * Add setting tab
 * Open popup window with new instance of stage
 * Catch invalid combat log source
 * Fix combat damage and heal recount
 * Show fights inside tree list view
 * Change combat fight list
 * Remove deprecated code
 * Add combat fight
 * Register actors to the recount app, calculate combat damage done
 * Fix set current event
 * Change combat event interface
 * Add combat event handler
 * Add handle observable in recount main thread
 * Add recount app and combat events
 * Combat event model
 * Check is headless always on top swing frame
 * Set default tail size
 * Combat log in popup
 * Changed initialize swing main window
 * Move text log into observable list
 * Update combat tab
 * Main view
 * Move recount runnable into task
 * Move recount runnable into task
 * Update titled pane
 * Update main view, moved titled panes into accordion component
 * Fix effect value matcher
 * Recount heal done
 * Interface combat entity, update test
 * Rename and change combat model association
 * Move combat recount into model combat package, update classpath and lib
 * Readme
 * Readme
 * Main controller recount action, update scene
 * Update main scene
 * Renamed packages, add main.fxml scene
 * Add combat recount
 * Recount tilled pane
 * Parse n last lines in log
 * Show combat log in text area field
 * Add app properties and start button
 * Init combat recount
 * Submodule with css theme
 * Init main view
 * Initial commit
Source: README.txt, updated 2013-04-14