| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-03-21 | 1.7 kB | |
| v0.1.2 - Custom 3D Avatars + Unified Agent Editor source code.tar.gz | 2026-03-21 | 3.3 MB | |
| v0.1.2 - Custom 3D Avatars + Unified Agent Editor source code.zip | 2026-03-21 | 3.5 MB | |
| Totals: 3 Items | 6.8 MB | 0 | |
This release introduces a major upgrade to how agents are visualized and managed inside Claw3D.
Agents now have fully customizable 3D avatars with persistent profiles, and a unified editing experience that brings together both visual identity and agent brain configuration.
Highlights
- Full 3D avatar customization system with live preview
- Unified agent editor (visual + brain files in one place)
- Persistent avatar profiles across sessions
- Improved office HUD and agent management flows
Why this matters
Claw3D is moving toward a more immersive and controllable AI workspace.
This release is a big step toward making agents feel like real entities you can see, edit, and manage in one environment instead of scattered tools.
Notes
This is still an early version. Expect rapid iteration and breaking changes as the platform evolves.
What's Changed
- First Release of Claw3D by @iamlukethedev in https://github.com/iamlukethedev/Claw3D/pull/11
- docs: add .env.example for local development setup by @asimons81 in https://github.com/iamlukethedev/Claw3D/pull/14
- Fix WS auth + gym release directive TypeScript error by @asimons81 in https://github.com/iamlukethedev/Claw3D/pull/16
- Avatar Customization + Update Agent Brain by @iamlukethedev in https://github.com/iamlukethedev/Claw3D/pull/23
- Feature/avatar customization by @iamlukethedev in https://github.com/iamlukethedev/Claw3D/pull/25
New Contributors
- @iamlukethedev made their first contribution in https://github.com/iamlukethedev/Claw3D/pull/11
- @asimons81 made their first contribution in https://github.com/iamlukethedev/Claw3D/pull/14
Full Changelog: https://github.com/iamlukethedev/Claw3D/commits/v0.1.2