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README.md 2026-02-20 1.5 kB
v0.2.0 -- Context Resilience _ Systems Decomposition source code.tar.gz 2026-02-20 355.5 kB
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What's New

Context Resilience (Phase 8)

  • File-backed session state at production/session-state/active.md — work survives context compaction and session crashes
  • Incremental document writing — agents write sections to disk as they're approved, not all at once at the end
  • Auto-recovery hookssession-start.sh detects and previews previous session state; pre-compact.sh dumps context before compaction

AskUserQuestion Integration

  • Explicit AskUserQuestion tool usage added to 26 files (14 agents, 8 skills, 3 protocol templates, 1 principle doc)
  • Enforces the Explain → Capture pattern: full analysis in conversation, then structured UI picker for decisions
  • Design/creative agents use it at every decision point; team skills at phase transitions

/design-systems Skill

  • Bridges game concept → per-system GDDs with professional studio methodology
  • New systems-index.md template: enumeration, categories, priority tiers, dependency map, design order
  • 3 modes: map (full decomposition), [system-name] (design specific), next (highest-priority)
  • Each completed GDD passes /design-review before the next system starts
  • Pre-production → Production gate now requires systems-index.md

Cross-Platform & Permission Fixes

  • Fixed Windows compatibility bugs (no grep -P usage)
  • Added missing tool permissions to agent definitions
  • Updated docs for v0.2.0

Full Changelog

https://github.com/Donchitos/Claude-Code-Game-Studios/compare/v0.1.0...v0.2.0

Source: README.md, updated 2026-02-20