| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-02-20 | 1.5 kB | |
| v0.2.0 -- Context Resilience _ Systems Decomposition source code.tar.gz | 2026-02-20 | 355.5 kB | |
| v0.2.0 -- Context Resilience _ Systems Decomposition source code.zip | 2026-02-20 | 551.9 kB | |
| Totals: 3 Items | 909.0 kB | 0 | |
What's New
Context Resilience (Phase 8)
- File-backed session state at
production/session-state/active.md— work survives context compaction and session crashes - Incremental document writing — agents write sections to disk as they're approved, not all at once at the end
- Auto-recovery hooks —
session-start.shdetects and previews previous session state;pre-compact.shdumps context before compaction
AskUserQuestion Integration
- Explicit
AskUserQuestiontool usage added to 26 files (14 agents, 8 skills, 3 protocol templates, 1 principle doc) - Enforces the Explain → Capture pattern: full analysis in conversation, then structured UI picker for decisions
- Design/creative agents use it at every decision point; team skills at phase transitions
/design-systems Skill
- Bridges game concept → per-system GDDs with professional studio methodology
- New
systems-index.mdtemplate: enumeration, categories, priority tiers, dependency map, design order - 3 modes:
map(full decomposition),[system-name](design specific),next(highest-priority) - Each completed GDD passes
/design-reviewbefore the next system starts - Pre-production → Production gate now requires
systems-index.md
Cross-Platform & Permission Fixes
- Fixed Windows compatibility bugs (no
grep -Pusage) - Added missing tool permissions to agent definitions
- Updated docs for v0.2.0
Full Changelog
https://github.com/Donchitos/Claude-Code-Game-Studios/compare/v0.1.0...v0.2.0