| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Cesium-1.145.zip | 2026-09-01 | 129.1 MB | |
| CesiumJS 1.145 source code.tar.gz | 2026-09-01 | 77.0 MB | |
| CesiumJS 1.145 source code.zip | 2026-09-01 | 80.0 MB | |
| README.md | 2026-09-01 | 1.1 kB | |
| Totals: 4 Items | 286.2 MB | 8 | |
1.145 - 2026-09-01
Highlights include:
- Added support for draping clamped vector tile polygons and polylines onto 3D Tiles, with a new
heightReferenceoption and matching read-only property onBufferPrimitiveCollection, inherited byBufferPolygonCollectionandBufferPolylineCollection. https://github.com/CesiumGS/cesium/pull/13653 ClippingPolygonsnow use an algorithm, based on the techniques used for vector tiles, that vastly improves quality across distance scales. Warm-up cost is also modestly decreased. https://github.com/CesiumGS/cesium/pull/13654ClippingPolygonsnow have support for specifying holes (aka islands) within each polygon. This works in inverse clipping workflows as well. https://github.com/CesiumGS/cesium/pull/13660- Added experimental
IonSnapServicefor server-side snap-to-geometry against Cesium ion assets backed by a BIM/CAD Database model, and theSnapServiceinterface it implements. https://github.com/CesiumGS/cesium/pull/13682
See the changelog for the complete list of changes.