Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.

Project Activity

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Categories

Games, 3D Rendering

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows), X Window System (X11)

Programming Language

C++, Python

Related Categories

Python Games, Python 3D Rendering Software, C++ Games, C++ 3D Rendering Software

Registered

2001-07-18