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Captains Game Engine


Portable game engine with main focus on point-and-click adventures

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This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten.
It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest.
Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.

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Additional Project Details

Intended Audience

Advanced End Users, Developers

User Interface

.NET/Mono, OpenGL

Programming Language

C#, C++



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