Name | Modified | Size | Downloads / Week |
---|---|---|---|
README.md | 2023-04-12 | 1.2 kB | |
bsd-games-3.3.tar.gz | 2023-04-12 | 268.4 kB | |
bsd-games-3.2.tar.gz | 2022-09-16 | 268.3 kB | |
bsd-games-3.1.tar.gz | 2022-09-16 | 265.7 kB | |
bsd-games-3.0.tar.gz | 2022-09-16 | 231.7 kB | |
Totals: 5 Items | 1.0 MB | 22 |
Release 3.3 - 2023-04-12
- Fallback to default libs if pkg-config is misconfigured.
- Remove explicit stripping during installation.
- atc: clip planes at right edge instead of wrapping.
- atc: fix heading shown as -1.
- Workaround nonstandard endian.h location on MacOS.
Release 3.2 - 2022-03-24
- Restore arithmetic.
- Improve cribbage AI.
- Fix atc circling behavior.
Release 3.1 - 2020-12-18
- Restore trek as spirhunt, with snazzy new UI.
- Read XDG_DATA_HOME instead of hardcording ~/.local/share.
- fish: rename to gofish due to conflict with fish shell.
- atc: space now wastes time; fix scenario loading.
- cribbage: fix scoring and display errors.
Release 3.0 - 2020-06-30
- Comprehensive code overhaul for maintainability.
- Automatic build system with standard configure.
- Packaging friendly options support, such as DESTDIR.
- UI made more attractive for all games.
- No SGID executables; now using users-writable scorefiles.
- Saved games go to XDG standard location ~/.local/share
- All datafiles merged into executables.
- Warning-free compilation with gcc 10 and clang 10.
- Removed unmaintained junk and clutter.