Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.

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Additional Project Details

Intended Audience

Science/Research, Education, Developers, End Users/Desktop

User Interface

Project is a 3D engine, SDL

Programming Language

C, GLSL (OpenGL Shading Language)

Registered

2010-12-04