| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| borgmatic 2.1.3 source code.tar.gz | 2026-03-06 | 907.4 kB | |
| borgmatic 2.1.3 source code.zip | 2026-03-06 | 1.2 MB | |
| README.md | 2026-03-06 | 2.0 kB | |
| Totals: 3 Items | 2.1 MB | 0 | |
- [#1175]: Add a "files_changed" option for customizing Borg's file modification detection.
- [#1175]: Add a "msgpack_version_check" option to prevent Borg from validating msgpack's version.
- [#1218]: Add a "config show" action to display computed borgmatic configuration as YAML or JSON, handy for fetching borgmatic configuration from external scripts. See the documentation for more information: https://torsion.org/borgmatic/reference/command-line/actions/config-show/
- [#1228]: Adjust the "spot" check so error output includes more information about what failed.
- [#1236]: Fix the "spot" check to skip hard links, as Borg doesn't produces hashes for them.
- [#1243]: Add a "diff" action for viewing the difference between the contents of two archives.
- [#1248]: Go back to treating Borg "file not found" warnings (exit code 107) as warnings instead of errors. Otherwise, borgmatic can error on files that a user intentionally deletes while a backup is running. You can still override this behavior with the "borg_exit_codes" option. See the documentation for more information: https://torsion.org/borgmatic/how-to/customize-warnings-and-errors/
- [#1248]: Un-deprecate the "source_directories_must_exist" option and default it to true, to compensate for Borg "file not found" warnings no longer being treated as errors.
- [#1269]: Fix the ZFS hook to support datasets with a "canmount" property of "noauto".
- [#1270]: Follow symlinks when backing up borgmatic configuration files to support the "bootstrap" action.
- [#1274]: Add an optional override for the documentation development listen port and use Podman Compose if present.
- [#1281]: Fix a unicode error when backing up a non-UTF-8 source filename with a corresponding system locale.
- Add a policy about the use of generative AI in the borgmatic codebase: https://torsion.org/borgmatic/how-to/develop-on-borgmatic/#use-of-generative-ai