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Home / v5.1.5
Name Modified Size InfoDownloads / Week
Parent folder
5.1.5 - The Workflow Update [Patch 5] source code.tar.gz 2026-07-18 7.3 MB
5.1.5 - The Workflow Update [Patch 5] source code.zip 2026-07-18 7.5 MB
README.md 2026-07-18 2.5 kB
Blockbench_5.1.5_portable.exe 2026-07-18 95.4 MB
latest.yml 2026-07-18 649 Bytes
Blockbench_x64_5.1.5.exe 2026-07-18 104.8 MB
Blockbench_x64_5.1.5.exe.blockmap 2026-07-18 109.2 kB
Blockbench_arm64_5.1.5.exe.blockmap 2026-07-18 114.1 kB
Blockbench_arm64_5.1.5.exe 2026-07-18 107.4 MB
latest-mac.yml 2026-07-18 816 Bytes
Blockbench_5.1.5.exe 2026-07-18 211.2 MB
Blockbench_5.1.5.exe.blockmap 2026-07-18 218.4 kB
Blockbench_x64_5.1.5.zip 2026-07-18 123.9 MB
Blockbench_x64_5.1.5.zip.blockmap 2026-07-18 130.4 kB
Blockbench_x64_5.1.5.dmg 2026-07-18 128.5 MB
Blockbench_x64_5.1.5.dmg.blockmap 2026-07-18 135.4 kB
Blockbench_arm64_5.1.5.zip 2026-07-18 116.4 MB
Blockbench_arm64_5.1.5.zip.blockmap 2026-07-18 121.4 kB
Blockbench_arm64_5.1.5.dmg 2026-07-18 120.9 MB
Blockbench_arm64_5.1.5.dmg.blockmap 2026-07-18 126.5 kB
latest-linux.yml 2026-07-18 672 Bytes
Blockbench_5.1.5.rpm 2026-07-18 87.7 MB
Blockbench_5.1.5.deb 2026-07-18 99.7 MB
Blockbench_5.1.5.AppImage 2026-07-18 126.7 MB
Totals: 24 Items   1.3 GB 2

Changes

  • New language: Thai
  • Added rounded corners in dialog progress bar
  • Display version number in error screen
  • Updated shading on benchbot (default) Minecraft skin
  • Automatically sanitize bedrock animation names to prevent white-spaces in export

Fixes

  • Fixed [#3630] error loading bbmodel with animators targeting non-existent elements
  • Fixed [#3634] Knife tool deselection issue
  • Increased plugin list request timeout and added additional console warning
  • Fixed [#2664] issue with vertex-snapping group pivot
  • Fixed issues with adding armatures to collection
  • Fixed Power-of-two rescaling in glTF export when textures are external (#3622, thanks @Tamicktom)
  • Fixed [#3629] Edit Session issue when syncing texture layers
  • Fixed [#3624] Billboard not updating when recording GIF
  • Fixed [#3625] Scale step keyframes incorrectly load as uniform
  • Fixed [#3619] preview.scale bugs switching between animation projects
  • Fixed [#3170] Animation Controllers don't save or load pre_effect_script
  • Fixed incorrect handling of multi‑statement molang (#3594, thanks @InformationKiller)
  • Fixed dragging groups/elements into a selected group (#3595, thanks @SahinEmirhan)
  • Fixed TGA texture loading in skin format and fixed Phantom skin preset (#3597, thanks @SahinEmirhan)
  • Fixed translation issue in share model error message
  • Fixed side effect of mouse wheel keybindings
  • Fixed [#3602] "Move To" does not work from Action Control
  • Fixed per_group_texture not working with meshes (#3600, thanks @Buwwet)
  • Fixed [#3550] false molang validation error in effect keyframes
  • Fixed mesh face highlights not updating when selecting island in UV editor
  • Fixed undo issue when centering nested groups
  • Fixed [#3574] can no longer reorder animators in timeline
  • Fixed Linux paths for Aseprite, PixiEditor, Photoshop, and GIMP (#3553, thanks @TheCastleDev)
  • Added fallback for mismatch when loading outliner structure data
  • Fixed [#3639] Binding in Elements section does not update when editing binding via dialog
  • Fixed error when dragging image from UI into Blockbench
  • Fixed [#3558] groups can be added to armatures via null object
  • Fixed [#3581] overflow of checklist dialogs
  • Fixed UI offset when creating new image project
  • Fixed [#3292] Adjust Curves adds 1/255 in RGB values
  • Fixed mirror modeling undo issue
  • Fixed armature bone of different meshes used to highlight weights
Source: README.md, updated 2026-07-18