Download Latest Version Blockbench_arm64_5.1.2.zip (116.3 MB)
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Name Modified Size InfoDownloads / Week
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Blockbench_5.1.2_portable.exe < 18 hours ago 95.2 MB
latest.yml < 18 hours ago 655 Bytes
Blockbench_x64_5.1.2.exe < 18 hours ago 104.6 MB
Blockbench_x64_5.1.2.exe.blockmap < 18 hours ago 109.5 kB
Blockbench_5.1.2.exe < 18 hours ago 210.6 MB
Blockbench_5.1.2.exe.blockmap < 18 hours ago 218.3 kB
Blockbench_arm64_5.1.2.exe < 18 hours ago 107.2 MB
Blockbench_arm64_5.1.2.exe.blockmap < 18 hours ago 113.7 kB
latest-mac.yml < 18 hours ago 816 Bytes
Blockbench_x64_5.1.2.zip < 18 hours ago 123.8 MB
Blockbench_x64_5.1.2.zip.blockmap < 18 hours ago 130.3 kB
Blockbench_x64_5.1.2.dmg < 18 hours ago 128.4 MB
Blockbench_x64_5.1.2.dmg.blockmap < 18 hours ago 135.1 kB
Blockbench_arm64_5.1.2.zip < 18 hours ago 116.3 MB
Blockbench_arm64_5.1.2.zip.blockmap < 18 hours ago 121.2 kB
Blockbench_arm64_5.1.2.dmg < 18 hours ago 120.8 MB
Blockbench_arm64_5.1.2.dmg.blockmap < 18 hours ago 126.7 kB
latest-linux.yml < 18 hours ago 672 Bytes
Blockbench_5.1.2.rpm < 18 hours ago 87.6 MB
Blockbench_5.1.2.deb < 18 hours ago 99.6 MB
Blockbench_5.1.2.AppImage < 18 hours ago 126.6 MB
5.1.2 - The Workflow Update [Patch 2] source code.tar.gz < 18 hours ago 7.2 MB
5.1.2 - The Workflow Update [Patch 2] source code.zip < 18 hours ago 7.4 MB
README.md < 18 hours ago 1.8 kB
Totals: 24 Items   1.3 GB 4

Changes

  • Changed timeline marker icon
  • Textures are now marked as unsaved after changing the file format (#3444)
  • The group visibility toggle no longer changes the visibility of their own scene object (#3413)

Fixes

  • Fixed drag and drop not correctly importing ".animation.json" files
  • Fixed faces not being marked as selected in Face Properties editor
  • Fixed [#3414] Cannot drag texture in Textures panel without selecting it first
  • Fixed texture wrap not displaying correctly on model after opening project
  • Reordering outliner sometimes inserts nodes at the wrong position
  • Fixed [#3443] Tab Bar ignores auto-hide setting and remains open
  • Improved painting performance on complex meshes
  • Fixed paint brush drawing lines between disconnected mesh faces
  • Fixed copy pasting texture selections using selected texture instead of UV editor texture
  • Fixed Molang input overflow in dialogs
  • Fixed [#3430] export OBJ fails with some unknown element types
  • Fixed [#3421] snap UV to pixels not working on cube
  • Fixed [#3427] Issue toggling group visibility via collection
  • Fixed pasting keyframes not working when timeline is empty
  • Fixed animation compile error in legacy fallback function
  • Fixed [#3446] Pasting layer does not initialize enable layers
  • Fixed [#3420] Texture meshes in attachables loaded with player get incosistent scaling
  • Fixed [#3423] Centering UV Editor view does not work with Box UV cubes selected from outliner
  • Fixed [#3452] Toggling armature bone visibility resets animation pose
  • Fixed [#3451] performance issues with armature bones and motion trails
  • Fixed [#3450] Cannot bake IK if animatable nodes without IK support exist in the project
  • Fixed [#3448] Render Mode Layered - Not updating on image deletion
Source: README.md, updated 2026-04-04