Name | Modified | Size | Downloads / Week |
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Readme.txt | 2012-10-08 | 916 Bytes | |
export_fbx.py | 2012-10-08 | 122.4 kB | |
__init__.py | 2012-10-08 | 10.2 kB | |
Totals: 3 Items | 133.5 kB | 0 |
Blender Unity Axis Made by Alexandre Tant Contact : cm_shorinji@hotmail.com Summary: This fix attempts to modify the original Blender FBX export script made by Campbell Barton to make it easier to export models from Blender to Unity3D. Install: -Go to your Blender install directory -Go to the Blender\2.64\scripts\addons\io_scene_fbx directory -Back up the files __init__.py and export_fbx.py -Replace those files by the fixed files Known issues: -The fix currently changes the axis to make the FBX export work with Unity, but does not give you the choice to keep the original Blender axis. I will try to fix that to give the choice to the user. -Animation are not working yet. Note: -Blender must be restarted after you updated the script files -Don't change the Up and Forward axis properties in the export options because they are now calibrated for Unity -Don't hesitate to report bugs