A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.

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Additional Project Details

Languages

English

Intended Audience

Developers, End Users/Desktop, Other Audience

User Interface

X Window System (X11)

Programming Language

C++

Registered

2002-12-19