[ATTENTION]
As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below:
https://github.com/vinicius-ras/ramvader-bioshockinfinite
BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. BioShredder Infinite is actually a project created to showcase the power and ease of use of the RAMvader library.
Please see the project's video for a demonstration of the 'hacks' provided by the trainer.
Features
- Trainer for the BioShock Infinite game.
- RAMvader library
- Hack: "One Hit Kills"
- Hack: "Infinite Salts"
- Hack: "God Mode"
- Hack: "Money Hack"
- Hack: "Infinite Ammo + No Reload"
- Hack: "Lock Pick Hack"
- Hack: "Songbird Hack" (disables Songbird's cool down timer)