Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README.txt | 2017-12-25 | 1.2 kB | |
Biogenesis Color Mod 1_6.zip | 2017-12-25 | 3.3 MB | |
Totals: 2 Items | 3.3 MB | 0 |
Default your parameters at the first start. Color Mod 1.6 uses other defaults than the original version or even older Color Mod versions. There is no current real README but you can ask me in the forum. If there was a bit more interest, I would be more motivated to create one. I still want to... I will however update the Color Mod itself as long as I am interested myself (for many years probably). "Costs" for all green segments (green to bark) are really their effectivity, and higher "costs" make them more effective. Dark Gray is the same because it is used for enhanced forest. Changed it that way because it is more natural and performance is also improved. This new version includes Richard David Williams (many thanks to him :)) implementation (fixed a bug myself) of STR-trees and is therefore much faster. Not sure if it is fast enough for everybody at my new default settings. If it is too slow for you, you can simply reduce the amount of carbondioxide in parameters/world. The zip includes the source code (src). Normal users can ignore it. Happy Christmas to everyone and especially the original creator of this wonderful program Joan Queralt :) So have fun with my mod.