| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-08-18 | 1.6 kB | |
| v2.9.3 source code.tar.gz | 2026-08-18 | 50.7 kB | |
| v2.9.3 source code.zip | 2026-08-18 | 121.8 kB | |
| Totals: 3 Items | 174.1 kB | 0 | |
This release is compatible with latest Godot 4.7 and fixes lifecycle issues with beehave, especially when loading/unloading the addon.
What's Changed
- upgrade deps to Godot 4.7 by @bitbrain in https://github.com/bitbrain/beehave/pull/440
- support beehave_tree when duplicating scenes, closes [#309] by @bitbrain in https://github.com/bitbrain/beehave/pull/441
- Fix singleton conflict caused in godot 4.7.1 by @RawsharkTang in https://github.com/bitbrain/beehave/pull/443
- fix(debug): correctly register monitors by @bitbrain in https://github.com/bitbrain/beehave/pull/444
New Contributors
- @RawsharkTang made their first contribution in https://github.com/bitbrain/beehave/pull/443
Full Changelog: https://github.com/bitbrain/beehave/compare/v2.9.2...v2.9.3