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README_FIRST.txt 2012-10-29 3.8 kB 0
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//////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// // __ // //_\\ // // \\ W E For Cod 1.1 // ---------------------------------------------- // M O D // // // CREATED BY BELL // // MODIFIED FOR COD 1.1 BY Indy // //////////////////////////////////////////////////////////// INFO ==== This is a serversided modification for AWE Mod to work with Cod 1.1. *THIS IS ONLY SERVERSIDED. CLIENTSIDED IS NOT NEEDED.* *CODAM MOD WILL NOT WORK WITH THIS.* FEATURES ======== - Painscreens. - Effects from Ravir's Demolition (Mortar Attacks, shellshock, hitblip and pain/death sounds) * Taunts. (DOES NOT WORK - Progressbar for grenade cooking. - Override grenade count * Grenade warnings ("Grenade!", "Fire in the hole!" etc.). (MAY NOT WORK) - Force/disable weapons (for example: disable grenades, assign fg42 as secondary weapon etc.) * Helmet popping. DO NOT ENABLE - Damaged helmets complete with bullet hole. - Enhanced Bullet impact sounds. - Weapon drop on hand/arm hit. - Trip on foot and/or leg hit. - Drop weapon using V Key. - Drop health-pack for injured Players using V Key. - Camping detection and marking of campers. - Teamkill and/or teamdamage detection with different punishments. - TeamBalance. - C47 planes flying by on all stock maps and should work on most custom maps too. - Stukas. - Random maprotation. - Mapvote - Parachuting. - Spawn protection. - Crosshair disabling. - Laserdot. - Disable minefields. - Tracers. - Skyflashes. - Server messages. - Namechecker. Automatically renames a namefakers name - KD: Kill death ratio. Some features not working - Killcam (VERY BUGGY) - HEADPOP/PAINSOUNDS - HELMET POP - Disable Freelook Spectating - Disable spectating enemy players NEW GAMETYPES ADDED: V1.1: Headquarters - hq Capture the Flag - ctf Conquest TDM - cnq Demolition v0.96b - dem Last Team Standing - lts Hold the Flag - htf Reinforced Search And Destroy - rsd V1.2: Gungame - gungame Vanilla Kill Confirmed - kc AWE Kill Confirmed - akc Jump - jump ZIP MAP ======= AWE v1.2.ZIP - * __awe_4_1.2.pk3 - THIS IS YOUR MAIN FILE * __awe_4_1.2_no_nades.pk3 - THIS FILE REMOVES COOKED NADES CFG'S FOLDER - * awe.cfg - YOUR MAIN AWE.CFG * gtcvars.cfg - SET YOUR GAMETYPE CVARS HERE * fog.cfg - FOG OPTIONS README_FIRST.TXT INSTALLATION ============ TO INSTALL: just put in your myserver/main folder. add 'exec awe.cfg' in your server.cfg TO UNINSTALL: just take out of your Call of Duty/main folder. remove 'exec awe.cfg' in your server.cfg EXAMPLE cfg files are included in the 'cfg' folder CHANGES and UPDATES =================== 1.0 - Initial release 1.01 - Fixed issues with CNQ gametype. Updated readme and .zip 1.2 - Added new gametypes: Gungame, Kill Confirmed, Behind Enemy Lines, Retrieval. - Fixed issues regarding could not load 'serverinfo_dm' and similiar problems in other gametypes - Fixed HQ, BEL, RE 'getguid' errors - Removed Headpop, helmet pop cvars from cfgs - Simplified all the cfg's. Easy to find things now :D - Added a Global KD Mod: It will track your kill/death ratio and print what it is. Wont work with VANILLA KILL CONFIRMED - Fixed various bugs that I can't remember - and other stuff that I can't remember right now TODO ==== In v1.3: Add Domination gametype Add more features for the server admin CREDITS ======= BELL - for original AWE mod L4ZY - for his droptagTrigger used in Kill Confirmed CHEESE and JONA - for helping me with KD feature AND OTHERS
Source: README_FIRST.txt, updated 2012-10-29

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