Quiz game.

It virtually draws "cards": first you can see the question and guess the answer. Then you can see the "answer" side of the card. Program registers if it matches or not.

Features

  • Game Length Setting (5 draw steps)
  • Save Unasked and Wrongly Answered Cards as a Lesson
  • Register Statistics
  • Graphical Report from Statistics (26 weeks, with weekly practice intensity and right answer %)
  • Hint Text for Each Card (displayed FYI in case of wrong answer)
  • Keyboard Navigable
  • Per Course Configuration of Label Texts, Timeout, etc. (text file)
  • Timeout for Each Answer
  • Internationalized, comes with English, German, Japanese and Hungarian localization.

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Additional Project Details

Languages

English

Intended Audience

Education, End Users/Desktop

User Interface

Java SWT

Programming Language

Java

Registered

2013-01-30