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README | 2009-09-05 | 1.6 kB | |
asgard-0.3.3.tar.gz | 2009-09-05 | 64.1 kB | |
Totals: 2 Items | 65.7 kB | 0 |
Quick Start Instructions: =============================================================================== We thank you for taking interest in Asgard! As this project is still in its infancy, this release is intended for testing and observation. You can now observe that we have a functional graphics engine which displays a dancing blue cat! We encourage you to attempt to compile and run it. Let us know how things go. 1. Get scons Compiling is a little shakey right now. The compilation method included with this source is scons. You're welcome to use it if you like. scons can be acquired at http://www.scons.org. 2. Install boost 1.36 or greater Our new threading system requires some of the features in boost 1.36, so you will need to install it as well. Sources can be obtained from http://www.boost.org On a *nix system, you can compile boost by: % tar xvf ./boost_1_36_0.tar.bz2 % cd ./boost-1_36_0/ % ./configure --prefix=/usr/local # our system looks in /usr/local for boost. % make % sudo make install 3. Be sure you have SDL and sqlite3 as well. http://www.libsdl.org http://www.sqlite.org 4. Create the application database. You can do this by: % cd $PKG/database/ % make % make create % make install 5. Now compile the project.. % cd $PKG/src/ % scons 6. To Run: % ./asgard You should see the dancing blue cat in the top left hand corner. New to Asgard?: =============================================================================== Check out our website and wiki: http://asgardrpg.org/ http://wiki.asgardrpg.org/