Home / arx-libertatis-1.0
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arx-libertatis-1.0-linux.tar.xz 2012-04-18 4.6 MB
arx-libertatis-1.0-linux.tar.xz.sig 2012-04-18 543 Bytes
arx-libertatis-1.0-win-x64.exe 2012-04-18 18.3 MB
arx-libertatis-1.0-win-x64.exe.sig 2012-04-18 543 Bytes
arx-libertatis-1.0-win-x86.exe 2012-04-18 16.4 MB
arx-libertatis-1.0-win-x86.exe.sig 2012-04-18 543 Bytes
arx-libertatis-1.0.tar.xz 2012-04-18 909.5 kB
arx-libertatis-1.0.tar.xz.sig 2012-04-18 543 Bytes
arx-libertatis-1.0.zip 2012-04-18 1.6 MB
arx-libertatis-1.0.zip.sig 2012-04-18 543 Bytes
MD5SUMS 2012-04-18 313 Bytes
README.md 2012-04-18 3.0 kB
Totals: 12 Items   41.9 MB 0

Arx Libertatis 1.0 "Bloody Gobblers!"

This folder contains source code and binaries for version 1.0 of Arx Libertatis, a cross-platform port of Arx Fatalis.

See the main downloads page for alternate download locations and Linux packages.

MD5 Checksums

  • 4ab77bb28d50c07c87370330c6dd040d arx-libertatis-1.0-linux.tar.xz
  • 836737327340baed0c3955256ed3134a arx-libertatis-1.0.tar.xz
  • d14001a003afa5632aad09a16d9b68c6 arx-libertatis-1.0-win-x64.exe
  • ddb75926b4f9960af6c66a65b61ce764 arx-libertatis-1.0-win-x86.exe
  • 1ef403e196d9294b54771dae7c292577 arx-libertatis-1.0.zip

Changelog

New Features

  • Cross-platform support: Windows, Linux and possibly other UNIX-likes
  • Configurable windowing + renderer, input and audio backends
  • Save game list is sorted so that latest save is at the top
  • Configurable number of quicksave slots
  • Shortcut to toggle windowed and fullscreen mode (default is Alt+Enter)
  • Video config menu displays the aspect ratio along with resolutions
  • Separated window size and fullscreen resolution
  • Added an "automatic" fullscreen resolution setting that always chooses the highest available one
  • Support for system-wide installation and per-user configuration / savegames (follows the XDG Base Directory Specification under linux)
  • Ported to amd64 architecture
  • A single binary can automatically run the demo or full game data
  • Automatic language detection for the data files
  • Added a crash reporter tool
  • Added tools to extract .pak and savegame files

Fixed Bugs

  • Fixed aspect ratio for interface elements when using non 5:4-resolutions (some are still stretched)
  • Fixed various crashes
  • Improved level loading speed by limiting the progress bar update rate

Technical Changes

  • Ported text rendering from Windows GDI to Freetype
  • Removed dependency on the proprietary PKWARE implode library ** This required changing the savegame format - saves produced by Arx Libertatis cannot be read by the original Arx Fatalis, but Arx Libertatis can still read the original save files.
  • Abstracted windowing framework, with SDL and Win32 implementations
  • Abstracted audio backend, with OpenAL and DirectSound 9 implementations
  • Abstracted input backend, with SDL and DirectInput 8 implementations
  • Abstracted renderer backend, with OpenGL and Direct3D 9 implementations
  • Replaced custom image loading/saving code with DevIL
  • Various code cleanup and performance improvements

Removed Features

  • Editor mode (will be re-added)
  • Texture size option (will be re-added)
  • "Bump mapping" (proper bump/normal mapping will be re-added)
  • PNUX texture effect
  • Support for reducing textures to 16-bit
  • Non-newcontrol mode
  • Gamma/brightness/contrast correction

See the full changelog for changes in other versions.

Source: README.md, updated 2012-04-18