Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
arx-libertatis-1.0-linux.tar.xz | 2012-04-18 | 4.6 MB | |
arx-libertatis-1.0-linux.tar.xz.sig | 2012-04-18 | 543 Bytes | |
arx-libertatis-1.0-win-x64.exe | 2012-04-18 | 18.3 MB | |
arx-libertatis-1.0-win-x64.exe.sig | 2012-04-18 | 543 Bytes | |
arx-libertatis-1.0-win-x86.exe | 2012-04-18 | 16.4 MB | |
arx-libertatis-1.0-win-x86.exe.sig | 2012-04-18 | 543 Bytes | |
arx-libertatis-1.0.tar.xz | 2012-04-18 | 909.5 kB | |
arx-libertatis-1.0.tar.xz.sig | 2012-04-18 | 543 Bytes | |
arx-libertatis-1.0.zip | 2012-04-18 | 1.6 MB | |
arx-libertatis-1.0.zip.sig | 2012-04-18 | 543 Bytes | |
MD5SUMS | 2012-04-18 | 313 Bytes | |
README.md | 2012-04-18 | 3.0 kB | |
Totals: 12 Items | 41.9 MB | 0 |
Arx Libertatis 1.0 "Bloody Gobblers!"
This folder contains source code and binaries for version 1.0 of Arx Libertatis, a cross-platform port of Arx Fatalis.
See the main downloads page for alternate download locations and Linux packages.
MD5 Checksums
4ab77bb28d50c07c87370330c6dd040d
arx-libertatis-1.0-linux.tar.xz836737327340baed0c3955256ed3134a
arx-libertatis-1.0.tar.xzd14001a003afa5632aad09a16d9b68c6
arx-libertatis-1.0-win-x64.exeddb75926b4f9960af6c66a65b61ce764
arx-libertatis-1.0-win-x86.exe1ef403e196d9294b54771dae7c292577
arx-libertatis-1.0.zip
Changelog
New Features
- Cross-platform support: Windows, Linux and possibly other UNIX-likes
- Configurable windowing + renderer, input and audio backends
- Save game list is sorted so that latest save is at the top
- Configurable number of quicksave slots
- Shortcut to toggle windowed and fullscreen mode (default is Alt+Enter)
- Video config menu displays the aspect ratio along with resolutions
- Separated window size and fullscreen resolution
- Added an "automatic" fullscreen resolution setting that always chooses the highest available one
- Support for system-wide installation and per-user configuration / savegames (follows the XDG Base Directory Specification under linux)
- Ported to amd64 architecture
- A single binary can automatically run the demo or full game data
- Automatic language detection for the data files
- Added a crash reporter tool
- Added tools to extract .pak and savegame files
Fixed Bugs
- Fixed aspect ratio for interface elements when using non 5:4-resolutions (some are still stretched)
- Fixed various crashes
- Improved level loading speed by limiting the progress bar update rate
Technical Changes
- Ported text rendering from Windows GDI to Freetype
- Removed dependency on the proprietary PKWARE implode library ** This required changing the savegame format - saves produced by Arx Libertatis cannot be read by the original Arx Fatalis, but Arx Libertatis can still read the original save files.
- Abstracted windowing framework, with SDL and Win32 implementations
- Abstracted audio backend, with OpenAL and DirectSound 9 implementations
- Abstracted input backend, with SDL and DirectInput 8 implementations
- Abstracted renderer backend, with OpenGL and Direct3D 9 implementations
- Replaced custom image loading/saving code with DevIL
- Various code cleanup and performance improvements
Removed Features
- Editor mode (will be re-added)
- Texture size option (will be re-added)
- "Bump mapping" (proper bump/normal mapping will be re-added)
- PNUX texture effect
- Support for reducing textures to 16-bit
- Non-newcontrol mode
- Gamma/brightness/contrast correction
See the full changelog for changes in other versions.