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README.md 2025-12-16 8.0 kB
Totals: 6 Items   346.3 MB 1

New Games

  • APQuest [@NewSoupVi] [#5393] [#5674] [@duckboycool] [#5699]

Archipelago

Core

  • Add a local yaml creator GUI [@Silvris] [#4900] [#5680]
  • Add export_datapackage tool [@Berserker66] [#5609]
  • Allows Meta.yaml to add triggers to individual yaml's categories. [@Vertraic] [#3556]  
  • Don't use union type just to reuse a name [@beauxq] [#5246]
  • Deprecate Utils.get_options [@NewSoupVi] [#4811]
  • Fix [#5605] - Trigger values being shared by weights.yaml slots [@Mysteryem] [#5636]
  • Add random range and additional random descriptions to template yaml [@Silvris] [#5586]
  • Only error in playthrough generation if game is not beatable [@NewSoupVi] [#5430]
  • Better error message for invalid range values [@Zannick] [#4038]
  • Updates of requirements [@Berserker66] [#5672]
  • Fix typo in docstring for hint_points in commonclient [@Berserker66] [#5673]
  • Add spaces in concatenated strings [@duckboycool] [#5697]
  • Fixing negatives and zeroes disappearing from option dicts updated by triggers [@MatthewMarinets] [#5677]
  • Add a bunch of validation to AutoPatchRegister [@NewSoupVi] [#5431]
  • Update appimage runtime to fix problems with sleep [@black-sliver] [#5706]

WebHost

  • Validation for webworld themes [@josephwhite] [#5083]
  • WebHost: add played game to static tracker [@Berserker66] [#5731]

CI

  • Update pytest to 9.0.1 [@black-sliver] [#5613] [#5637]
  • Update branch filter in Docker workflow [@a-priestley] [#5616]

Tests

  • Change tests to use APQuest as a test world [@qwint] [#5668] [@NewSoupVi] [#5671]
  • Test that every option in a preset is visible in either simple or complex UI [@Silvris] [#5750]

Docs

  • Update docs/network protocol.md/NetworkVersion to include class field [@Quasky] [#5377]
  • Update Mac instructions to instruct the user to make a frozen bundle [@silasary] [#5614] [@benny-dreamly] ]#5745
  • Fix name of "Build APWorlds" component [@beauxq] [#5703]
  • Improve the documentation for priority locations to mention de-prioritized [@Emerassi] [#5631]
  • Update deployment example config [@a-priestley] [#5476]

SNIClient

  • New SnesReader interface [@beauxq] [#5155]

Launcher

  • Add skip_open_folder arg to Generate Template Options [@gurglemurgle5] [#5302]
  • Add workaround for kivy bug for linux touchpad devices [@BeeFox-sys] [#5737]
  • Fix shortcuts on the AppImage [@Silvris] [#5726]

IDE Support

  • PyCharm: Fix the apworld builder run config [@benny-dreamly] [#5678]

Game Updates

Worlds that had archipelago.json manifest files added:

  • LADX [@threeandthreee] [#5563]
  • Landstalker [@Dinopony] [#5629]
  • SoE [@black-sliver] [#5557]
  • Starcraft 2 [@Snarkie] [#5559]
  • The Witness [@NewSoupVi] [#5481]
  • Wargroove [@FlySniper] [#5591]
  • Yacht Dice [@spinerak] [#5658]

ALTTP

  • Add spaces in concatenated strings [@duckboycool] [#5564]
  • Logic fixes and missing bombs [@Silvris] [#5645]
  • Fix setting Beat Agahnim 1 event twice [@Mysteryem] [#5617]

APSudoku

  • Update apsudoku docs / add links to web build [@EmilyV99] [#5720]

Castlevania - Circle of the Moon

  • Add spaces in concatenated strings [@duckboycool] [#5691]
  • Fix setup guide links [@duckboycool] [#5603]
  • Add a client safeguard in case the player doesn't have Dash Boots [@LiquidCat64] [#5500]

Celeste (Open World)

  • Fix tutorial link on game page [@black-sliver] [#5627]

Choo Choo Charles

  • Game Guide: Change links to stay on current instance [@duckboycool] [#5699]
  • Raise InvalidItemError instead of bare Exception [@NewSoupVi] [#5429]
  • Fix editorial issues in documentations [@lgbarrere] [#5611]

Civilization VI

  • Fix issue with names including civ-breaking characters [@hesto2] [#5204]

CV64

  • Add spaces in concatenated strings [@duckboycool] [#5691]
  • Fix setup guide links [@duckboycool] [#5603]
  • Fix not having Clocktower Key3 when placed in a start_inventory. [@LiquidCat64] [#5596]

DS3

  • Update/Fix Excluded Locations Logging [@Exempt-Medic] [#5220]

Factorio

  • Add spaces in concatenated strings [@duckboycool] [#5564]
  • Add no-enemies mode to worldgen schema [@silasary] [#5542]
  • Add connection change filtering functionality [@af-chacon] [#4997]

FFMQ

  • Bugfix: Fix missing logic rule for Frozen Fields > Aquaria access [@wildham0] [#5656]

Jak and Daxter

  • Remove PAL-only instructions, no longer needed. [@massimilianodelliubaldini] [#5598]
  • Add space in concatenated string [@duckboycool] [#5692]
  • Second attempt at fixing trade tests. [@massimilianodelliubaldini] [#5599]

KH1

  • Add space in concatenated string [@duckboycool] [#5693]
  • Add troubleshooting section to kh1_en.md, typo fix in kh1/Options.py [@Omnises] [#5615]

KH2

  • Game Guide: Change links to stay on current instance [@duckboycool] [#5699]

LADX

  • Fix a gap in item name sanitization [@threeandthreee] [#5592]
  • Switch to asyncio.get_running_loop() [@threeandthreee] [#5666]
  • Give better feedback during patching [@threeandthreee] [#5401]
  • Catch exception after closing magpie [@threeandthreee] [#5687]

Mega Man 2

  • Fix setup guide links [@duckboycool] [#5603]

MLSS

  • Add space in concatenated string [@duckboycool] [#5694]

Muse Dash

  • Update Song list to Medium5 Echos [@DeamonHunter] [#5597]

Pokémon Red & Blue

  • Specify encounter types for Dexsanity hint data [@snowflav-goob] [#5574]
  • Fix setup guide links [@duckboycool] [#5603]

Pokemon Emerald

  • Fix setup guide links [@duckboycool] [#5603]

Saving Princess

  • Game Guide: Change links to stay on current instance [@duckboycool] [#5699]

SC2

  • Bugfixes:
  • Fix excluded/locked items not appearing in webhost [@MatthewMarinets] [#5644]
  • Fix race_swap pick_one interacting with selected_races [@Salzkorn] [#5538]
  • Fix WttJ and Moebius Factor appearing too early [@MatthewMarinets] [#5587]
  • Fix behaviour of custom mission order used in weights.yaml [@Ziktofel] [#5604]
  • Fix unexcluded_items couldn’t interact with vanilla_items_only [@MatthewMarinets] [#5520]
  • Fix missing buildings in building item group; adding sc1 and melee unit groups [@MatthewMarinets] [#5679]
  • Fix Infested Banshee description of Burrow unlock requirements[@Ziktofel] [#5685]
  • Fix logic bugs [@MatthewMarinets] [#5660] [@Ziktofel] [#5657] [#5746]
  • Clarify goal mission tooltip [@Ziktofel] [#5577]
  • Fixing typos in item descriptions [@MatthewMarinets] [#5739]
  • Dependencies:
  • Update map/mod download address [@Ziktofel] [#5653]
  • Remove dependency on s2clientprotocol and update protobuf version [@GreenestBeen] [#5474]
  • Make worlds._sc2common.bot.proto a regular package [@black-sliver] [#5626]
  • Tracker:
  • Fix bundled Protoss W/A upgrade display [@Ziktofel] [#5612]
  • Fix tracker ascendant upgrade gap [@MatthewMarinets] [#5570]

shapez

  • Fix logic bug with vanilla shapes and floating layers [@BlastSlimey] [#5623]

Super Mario Land 2

  • Fix setup guide links [@duckboycool] [#5603]

The Wind Waker

  • Fix client sending duplicate magic meter [@tanjo3] [#5664]

The Witness

  • Fix CreateHints spoiling vague hints [@NewSoupVi] [#5359]

Timespinner

  • Game Guide: Change links to stay on current instance [@duckboycool] [#5699]
  • Exclude Removed Location from Web Tracker [@TriumphantBass] [#5701]

TLOZ

  • Add space in concatenated string [@duckboycool] [#5690]

TUNIC

  • Fix fuse rule in lower zig [@ScipioWright] [#5621]

Wargroove

  • Add space in concatenated string [@duckboycool] [#5696]

New Contributors

  • @Vertraic made their first contribution in [#3556]
  • @GreenestBeen made their first contribution in [#5474]
  • @snowflav-goob made their first contribution in [#5574]
  • @af-chacon made their first contribution in [#4997]
  • @BeeFox-sys made their first contribution in [#5737]

Full Changelog: https://github.com/ArchipelagoMW/Archipelago/compare/0.6.4...0.6.5

Source: README.md, updated 2025-12-16