Amazon Lumberyard is (or was) a free AAA-capable game engine developed by AWS, with deep integration into AWS cloud services and the Twitch streaming platform. It provided full source access and offered developers tools to build high-quality games and simulations with networking, rendering, physics and cloud backend features built in. The engine allowed game creators to hook into AWS infrastructure for multiplayer services, analytics, voice chat, and more, and leveraged Twitch to build live-stream-enabled experiences. Although Amazon has since archived the repository and transitioned focus to the open-source successor Open 3D Engine (O3DE), the project remains of interest as a large-scale example of cloud-enabled game engine architecture. Developers studying game tech or infrastructure integration can inspect how the engine’s subsystems were designed, including entity/component architectures, rendering pipelines and networked game services.
Features
- Full-source AAA game engine with integration to AWS and Twitch services
- Support for multiplayer, rendering, physics, and audio subsystems typical of large games
- Cloud backend architecture for leaderboards, voice chat, analytics via AWS
- Cross-platform targets including PC, consoles and mobile devices
- Modular entity/component system enabling extensibility and customization
- Designed to scale from indie to large-studio workflows with built-in tools