This AI engine developed using CPP with minor QT library function which will be easily replaceable using standard CPP function.

This Engine takes complete Mancala board as input string in this format.

Format : pit-numberOfStone

0-4,1-4,2-4,3-4,4-4,5-4,6-0,7-4,8-4,9-4,10-4,11-4,12-4,13-0

Pits are arranged like that.

12 11 10 9 8 7
13 6
0 1 2 3 4 5

so the format is pit number - number of stone in that pit,

Every time send the current board in string format using initialize() function.

generateBestMove() function used to calculate the best move based in current position in the board.

findBestMove() returns the best pit position which will create most point for the AI player.

Enjoy ...

Project Activity

See All Activity >

Follow AI Engine for Mancala

AI Engine for Mancala Web Site

Other Useful Business Software
Gen AI apps are built with MongoDB Atlas Icon
Gen AI apps are built with MongoDB Atlas

The database for AI-powered applications.

MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of AI Engine for Mancala!

Additional Project Details

Registered

2011-11-22