A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.

Features

  • Program can be run as a dedicated server or client
  • Support for over 8 players
  • Awesome background music (not composed by us, so fair use policy)
  • Possibility to create new maps through a tile-based map editor
  • Options to play up to a score limit and time limit
  • Ability to set a respawn delay

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Categories

Multiplayer

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Additional Project Details

Intended Audience

End Users/Desktop

User Interface

Java AWT, Java Swing

Programming Language

Java

Related Categories

Java Multiplayer Game

Registered

2010-05-19