Agg-sharp is a c# port of the Anti-Grain Geometry library, written by Maxim Shemanarev in C++. It is an Open Source, 2D vector graphics library. Agg-sharp produces pixel images in memory from vectorial data.
We have consolidated all our code onto bitbucket. You can find the code at: https://bitbucket.org/MatterHackers/agg-sharp.
Our new home page will be at http://www.MatterHackers.com.
The latest version should be gotten from source. Everything else is very old.
- Vector Graphics Rendering
- OpenGL Acceleration
- Game Engine
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This is absolutely a fantastic work to port the AGG library into C#. It makes building high-quality CG application on .NET possible and easier by benefiting from AGG library.